And why did he feel harsh at that level and made people abandon duty?
Because there was no step up to that difficulty. People had been able to faceroll everything up to this point and suddenly they're thrown into a fight with adequate challenge for their level.
If the dungeons leading up to him had become progressively more challenging, thus helping people get used to what's required of them, I do believe the whining for nerfs would have been far less. And you wouldn't have had to "carry" your friends, as they would have been able to carry their own weight.



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