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  1. #1
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    People already have this enough to complete virtually all casual content without a problem. The only complaints tend to be from ex primal and savage farm parties. No one is saying "darn, I can't finish drowned city because people don't know their class." Casual content is fine, so why all the fuss about parsing and making it harder so people to learn their class? It's all about savage and ex stuff at heart; the raiders want stuff harder overall and they want more people doing it, because they have much worse experiences with others in it than casuals do with others in casual content.

    it gets old honestly.
    (2)

  2. #2
    Player
    Gleipni's Avatar
    Join Date
    Feb 2016
    Posts
    263
    Character
    Gleipnir Valfalk
    World
    Spriggan
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by RiyahArp View Post
    People already have this enough to complete virtually all casual content without a problem. The only complaints tend to be from ex primal and savage farm parties. No one is saying "darn, I can't finish drowned city because people don't know their class." Casual content is fine, so why all the fuss about parsing and making it harder so people to learn their class? It's all about savage and ex stuff at heart; the raiders want stuff harder overall and they want more people doing it, because they have much worse experiences with others in it than casuals do with others in casual content.

    it gets old honestly.
    The exact problem of too much casual content,is that people don't get sharp,and when they arrive in savage,its WOUBALADIWOOP time.
    And then they cry that people don't accept their performance,their performance that are "enough" in casual content,but,by magic,is not enough in raid.
    The main point,that everyone is saying,is that by setting too easy content all the way to lvl 70 with NO way to know if you're good or not,you end up 70,with a class you are far to master,and people exclude you because of poor performance.

    I know that FF is a game,you're here for fun etc...BUT,never forget there is 7 other personn with you,and just because you don't give a flying fuck mean you will ruin the fun of the other,Even if its a game,Savage require lot of concentration and commitment, and THAT,will never change,or you're ready to sacrifice your time ti improve yourself to get ready for it,or step out of it .
    (3)

  3. #3
    Player
    Lelila38's Avatar
    Join Date
    Aug 2013
    Posts
    757
    Character
    Rhia Nara
    World
    Cactuar
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by RiyahArp View Post
    snip
    It's not about that, well a bit maybe, but not solely. I agree we don't need parsers for anything below ex primals, even if I'd still like to have some feedback on my performance early on, as I'm always trying to be as good as I can possibly be.

    It's about people getting to max lvl and having no clue how their class actually works. Cause there are no mechanics early on that require them to use their skillset effectively. The content is so easy the others just carry them through and they never realise they're not even performing to minimal standards.
    That's how you end up in expert dungeon with the no-CD-tank or the no-song-Brd or the infamous ice mage.
    (2)

  4. #4
    Player NephthysVasudan's Avatar
    Join Date
    Sep 2017
    Location
    Ul'Dah
    Posts
    1,091
    Character
    Nephthys Yamada
    World
    Adamantoise
    Main Class
    White Mage Lv 80
    Quote Originally Posted by RichardButte View Post
    <snip>
    Where in the hell did you come up with this crap?

    Seriously....where is your source....this is a very bad troll in poor taste.
    (1)

  5. #5
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by NephthysVasudan View Post
    Where in the hell did you come up with this crap?

    Seriously....where is your source....this is a very bad troll in poor taste.
    How is he a troll when his point is actually pretty frighteningly accurate?

    Take the 165 dps blm (Not afk, not perma dead, not lagging) from earlier. At what point is the game telling them that their performance is unacceptable? They've gotten their Rabanastre clear, they've gotten at least two bits of loot. In the run that I encountered them in, they didn't even get kicked over that DPS, it took them repeatedly running Rofocale's chariot right to the far edge of the arena before people had enough of it.

    Cases like this are all the source material you'll ever need.

    I should upload the video of it as it's quite something to watch =(
    (4)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  6. #6
    Player
    Gleipni's Avatar
    Join Date
    Feb 2016
    Posts
    263
    Character
    Gleipnir Valfalk
    World
    Spriggan
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Sebazy View Post
    snip(
    please upload it,i wanna laugh,and since people always ask for proof or didnt happen,show them that sometimes,people dont give a fuck and rely too much on others
    (0)

  7. #7
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Gleipni View Post
    please upload it,i wanna laugh,and since people always ask for proof or didnt happen,show them that sometimes,people dont give a fuck and rely too much on others
    https://youtu.be/wAJ9InV3-MI

    Enjoy!
    (2)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  8. #8
    Player
    jameseoakes's Avatar
    Join Date
    Aug 2014
    Posts
    1,356
    Character
    James Oakes
    World
    Phoenix
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Sebazy View Post
    That video has the names in which makes this feel like naming and shaming
    (0)

  9. #9
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Uploading now, I'll try to link it on my lunchbreak =o

    Quote Originally Posted by RiyahArp View Post
    people don't even bother recruiting fresh 70s to try it, like in other games; in FFXI as soon as you hit 70 people often invited you to do Sky. You either try to do it with random strangers, or you advertise in PF hoping some static will pick you up and its not too late in the raid cycle to try.
    Doesn't this tally up with the fact that most fresh 70's simply couldn't get anywhere in it? I don't think people are asking for dungeons to mimic the difficulty of savage, rather that dungeon bosses should be used as an introduction to the sorts of mechanics that people will face later on as well as giving them some hints about what'll happen if they simply ignore them.

    It's already been done, Amdapor Keep used this trick beautifully at ARR's launch.
    (3)
    Last edited by Sebazy; 01-12-2018 at 06:38 PM.
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  10. #10
    Player
    thrashette's Avatar
    Join Date
    Sep 2015
    Posts
    65
    Character
    Nikkita Thorne
    World
    Behemoth
    Main Class
    Bard Lv 90
    I personally think that the simplicity of the DPS role in earlier content is okay. Both tanking and healing can be daunting roles for new players, so I think it's fine that there's a low-pressure option to complete the main story with.

    I always felt like the job quests should be more instructional. For open world objectives, they often make you use a certain ability that you already have, just to learn another as a reward. Also, I've found a lot of the job quest solo duties would've been easier with the spell I learned afterwards. I feel like the "duty action" would be really helpful here. Make the new ability a duty action, and teach the player how to use it in the solo duty. They could also be more challenging. I think it would be more fun if there was a real chance of failing the duty in ways other than simply not reading the instructions. This would improve player skill without embarrassing the player in a public setting and completely redesigning instanced group content.
    (1)

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