For me personally RPG's are all about exploring...taking the little hints and name dropping and figuring out where you should go and what you should do next...I'll admit that in XI it was very hard to do this...but SE has done a better job in XIV...well they did...until they started using markers to identify npc's that you need to talk to, its not as fun as it used to be...they do need to tweek the text for questing a lot so you don't spend an eternity trying to figure things out, but at the same time they shouldn't hold our hands through everything...especially with the post the patch notes.