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  1. #1
    Player
    Zeonx's Avatar
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    Mar 2014
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    957
    Character
    Zeon Darksol
    World
    Cactuar
    Main Class
    Lancer Lv 100

    You hear about Intel meltdown?

    Apparently a bug found in Intel processors.

    Kernel Leak and once they do fix it will also slow down computers by between 5% to 30%, according to some researchers.

    Just wondering if anyone knew about this.
    (0)

  2. #2
    Player
    Sebazy's Avatar
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    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Whilst it's a pretty significant issue, the performance ramifications have been blown out of proportion somewhat. Google have already claimed their patch ended up costing them around 2.5% and they are pretty much in a worst case scenario compared to home users.

    It's also interesting to note that Arm are similarly affected, whilst AMD seem to have dodged the bullet thus far. The good times just keep rolling for their CPU division.
    (1)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  3. #3
    Player
    Zfz's Avatar
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    Aug 2013
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    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    Heard about it and updated.

    My take is that it affects mostly high CPU utilization applications, so you'd be talking about data centers and servers where it is important to get the most out of your CPU time. For us regular folks, the vast majority of the time our CPU isn't anywhere remotely near 100% utilization. For example I'm using a relatively old Xeon E3-1230v2 and most of the times in FFXIV I don't see anything over 70% utilization. Even if I'm hit with a 30% performance degradataion, I doubt I'd feel anything since a lot of what we feel are actually GPU related, not CPU related.
    (3)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  4. #4
    Player
    aesteval's Avatar
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    Jun 2015
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    956
    Character
    Tae Sylphanas
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Zfz View Post
    Heard about it and updated.

    My take is that it affects mostly high CPU utilization applications, so you'd be talking about data centers and servers where it is important to get the most out of your CPU time. For us regular folks, the vast majority of the time our CPU isn't anywhere remotely near 100% utilization. For example I'm using a relatively old Xeon E3-1230v2 and most of the times in FFXIV I don't see anything over 70% utilization. Even if I'm hit with a 30% performance degradataion, I doubt I'd feel anything since a lot of what we feel are actually GPU related, not CPU related.
    Don't forget that XIV performance also relies on server performance. "Server limitations" is a known phrase for us.
    (3)

  5. #5
    Player
    i3oi3o's Avatar
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    Aug 2015
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    10
    Character
    Puella Dolabnha
    World
    Asura
    Main Class
    White Mage Lv 70
    Quote Originally Posted by aesteval View Post
    Don't forget that XIV performance also relies on server performance. "Server limitations" is a known phrase for us.
    I think FF14's server is designed to scale.

    Very likely, they choose available server instance which don't have much load and spawn a process to run.
    Imaging this process as dungeon instance, each world map etc.

    Not likely that a process will consume a lot of CPU except one scenario, 100 people enter the same map to hunt Rank S which very likely causes the process to consume CPU to almost full.
    (0)
    Last edited by i3oi3o; 01-06-2018 at 09:32 PM.

  6. #6
    Player
    aesteval's Avatar
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    Jun 2015
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    956
    Character
    Tae Sylphanas
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by i3oi3o View Post
    I think FF14's server is designed to scale.

    Very likely, they choose available server instance which don't have much load and spawn a process to run.
    Imaging this process as dungeon instance, each world map etc.

    Not likely that a process will consume a lot of CPU except one scenario, 100 people enter the same map to hunt Rank S which very likely causes the process to consume CPU to almost full.
    I'm actually thinking about everything to do with inventory and items in XIV's case. We're getting a saddlebag and not more inventory slots for a reason. However it's been designed would be with a certain margin of performance expectations in mind and if the servers do take a performance hit because of this it could be a really nasty goal post shift. A lot of speculation, but concerns (we don't know what hardware the servers are even running or what risk there may be to leave them unpatched.)
    (0)

  7. #7
    Player
    Valkyrie_Lenneth's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    It affects applications with a high amount of calls to the kernal. Gaming and most applications will see less than 5% impact. People love to panic.

    Also, unfortunately, this is technically off topic, and will likely be closed.
    (3)

  8. #8
    Player
    Tridus's Avatar
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    Jun 2017
    Location
    The Goblet
    Posts
    1,510
    Character
    Cecelia Stormfeather
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    It affects applications with a high amount of calls to the kernal. Gaming and most applications will see less than 5% impact. People love to panic.
    ^ This. Syscall heavy workloads suffer more. Games are relatively syscall light as are most tasks done by home users, so much so that many won't even notice (some benchmarks have shown no significant FPS impact in games). Some other workloads have seen far worse impacts.

    It's not just about loading the CPU. It's about what you're loading it with specifically.
    (1)
    Survivor of Housing Savage 2018.
    Discord: Tridus#2642

  9. #9
    Player
    Bashum's Avatar
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    Sep 2014
    Location
    Alberta, Canada
    Posts
    106
    Character
    Bashum Gudd
    World
    Gilgamesh
    Main Class
    Warrior Lv 66
    Yes, I heard about it hours after it was announced, and didn't have any free money to put into AMD stock.

    Their stock didn't soar as much as I was expecting, but it still jumped around 20%. Would have been a nice windfall.
    (0)

  10. #10
    Player
    i3oi3o's Avatar
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    Aug 2015
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    10
    Character
    Puella Dolabnha
    World
    Asura
    Main Class
    White Mage Lv 70
    The security issue is on CPU branch prediction and CPU's cache, Small memory in CPU to reduce loading data from RAM.
    This allows hacker to access information which CPU try to predict.

    If the game doesn't use programming technique which utilize CPU's cache, you won't get performance hitch.
    By the way, Most game architecture cause a lot of miss in CPU's cache.
    (0)

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