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Thread: new job idea

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  1. #1
    Player RitsukoSonoda's Avatar
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    Apr 2014
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    Kugane (No that red crayon is totally legitimate) >.>
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    Ritsuko Sonoda
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    Ultros
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    Samurai Lv 90
    Currently ATM I feel there are a few things that could fill out our current job roster.

    Tank jobs that deal piercing or blunt damage. Could use 1handed pike + shield, 1h Warhammer + shield, 2h warmaul
    A heavy melee DPS job to share medium armor with DRG. Maybe using a scythe, gunblade as either the 1h version or the 2 handed bastardbluss seen used by one of the bosses in HW.
    Another melee DEX based DPS to share armor with NIN. Possibly adding another blunt damage user using a battle pole or tonfa
    Melee range healer that utilizes both MP and TP. Maybe dancer like others have been asking for.
    An actual Melee range mage. Everyone thought RDM would be this but its mostly a ranged caster that dives in sometimes for a melee combo.
    A ranged physical DPS/support that doesn't use piercing damage.
    (0)

  2. #2
    Player
    Iscah's Avatar
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    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by RitsukoSonoda View Post
    A ranged physical DPS/support that doesn't use piercing damage.
    What sort of weapon could that be though? A slingshot with blunt projectiles? Throwing knives? (Already taken by ninja, and probably not an entire moveset-worth of abilities there.) I can't think of anything else.
    (0)

  3. #3
    Player
    Kazrah's Avatar
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    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Iscah View Post
    What sort of weapon could that be though? A slingshot with blunt projectiles? Throwing knives? (Already taken by ninja, and probably not an entire moveset-worth of abilities there.) I can't think of anything else.
    Maybe I should update this concept.

    I also had a concept for a ranged physical DPS that used bombs, although that might be fire damage rather than blunt damage.
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  4. #4
    Player
    Cakekizyy's Avatar
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    Cakellene St
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    Gungnir
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    Samurai Lv 70
    Quote Originally Posted by Iscah View Post
    What sort of weapon could that be though? A slingshot with blunt projectiles? Throwing knives? (Already taken by ninja, and probably not an entire moveset-worth of abilities there.) I can't think of anything else.
    Chakram for slashing, boomerang for blunt/slashing
    (0)

  5. #5
    Player RitsukoSonoda's Avatar
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    Ritsuko Sonoda
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    Quote Originally Posted by Cakekizyy View Post
    Chakram for slashing, boomerang for blunt/slashing
    Or maybe cannoneer from the FFTA series that used a hand cannon because the game can always use more explosions. >.>
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  6. #6
    Player
    Cakekizyy's Avatar
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    Cakellene St
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    Gungnir
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    Quote Originally Posted by RitsukoSonoda View Post
    Or maybe cannoneer from the FFTA series that used a hand cannon because the game can always use more explosions. >.>
    I don't know anything about Tactics, don't enjoy those kinds of games.
    (0)

  7. #7
    Player
    Balipu's Avatar
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    Character
    Tea Mysidia
    World
    Phoenix
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    Rogue Lv 90
    Quote Originally Posted by RitsukoSonoda View Post
    Currently ATM I feel there are a few things that could fill out our current job roster.

    Tank jobs that deal piercing or blunt damage. Could use 1handed pike + shield, 1h Warhammer + shield, 2h warmaul
    A heavy melee DPS job to share medium armor with DRG. Maybe using a scythe, gunblade as either the 1h version or the 2 handed bastardbluss seen used by one of the bosses in HW.
    Another melee DEX based DPS to share armor with NIN. Possibly adding another blunt damage user using a battle pole or tonfa
    Melee range healer that utilizes both MP and TP. Maybe dancer like others have been asking for.
    An actual Melee range mage. Everyone thought RDM would be this but its mostly a ranged caster that dives in sometimes for a melee combo.
    A ranged physical DPS/support that doesn't use piercing damage.
    Or a Healer that uses the health of others to heal.

    http://forum.square-enix.com/ffxiv/t....0-Necromancer
    (0)

  8. #8
    Player Soge01's Avatar
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    Jul 2015
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    Ul'dah
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    2,406
    Character
    Waira Amarilla
    World
    Faerie
    Main Class
    Black Mage Lv 100
    I haven't read all about your concept job class yet, Kazrah, but I love the idea already! I would definitely play a job class where I could rain destruction and chaos upon my enemies with bombs! Mentioning throwing bombs reminds me of the times I played the older game boy Zelda games. Hah, good times~

    1. Judge: Wields an imposing Magitek Hammer and wears intimidating Magitek Armor designed to give its user a clear field advantage in battle by springing forth various advanced magitek technology to both shield its allies amd decimate their enemies.

    A work still in progress.

    2. Blue Mage: Wields a pair of magic crystal imbeded gloves designed for close range melee combat and a control/aether transferring system to their Puppet whom performs powerful techniques and spells to defeat enemies while the Blue Mage themselves support and fight alongisde it as a supporter.

    A work in progress.

    3. Rune Knight: Wields a pair of unique shields with runes carved into them. Deploys powerful magical barriers with shields for both defense and counterattacking. Can also perform minor healing/heal buffs.

    A work in progress.

    Sage: A true master of all the magic arts, it wields a variety of powerful offensive, healing, defensive and support spells equally as both the perfect balance and checkmate of all magical job classes. Wields no Weapons, but instead wears either a gem on its chest or a mask on its face to help control and perform powerful magic.

    A work in progess.

    4. Necromancer: A dark and powerful mage whom prefers the wielding of a deadly scythe than a staff, rapier or book. Absorbs aether into its scythe from defeated foes in order to summon temporal powerful voidsent bent by their singular will alone to perform a single task before dissipating and returning to the void. Necromancer is both a close and ranged based spellcaster whom fights with both scythe as a physical attacking weapon and summoned voidsent usually for ranged casting but sometimes for merely debuffs.

    The Scythe can manipulate aether to also help support allies by providing limited time buffs or to double the effects of already placed buffs while midigated debuffs and ailments.

    A work still in progess.

    5. Beastmaster: A job class that channels their inner beast in a different way in comparison to their Warrior counterparts. By using their own bodies as the sole weapon of chose instead of an axe, the Beastmaster wears armor with sharp claws and fights much like the monsters and animals it has defeated in the past that its learned from, such as the Behemoth and Courel. They are a melee type dps. Think of the Beastmaster's appearance like Marvel's Black Panther.

    A work still in progress.

    Sorry, for blotched this thread with all my ideas but I just got really excited to introduce some of mine since others before me were also throwing out their own. ^^;
    (1)

  9. #9
    Player
    Riardon's Avatar
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    Nov 2013
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    Character
    Leowald Chestwood
    World
    Twintania
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    Dark Knight Lv 80
    A Beast Master/Tamer with Whips as main hand weapon is also missing from the game. It could be like a physical dmg summoner. It fits so well in the Lore and the world of this game that I scratch my head why it isn't a thing yet. Also imagine all those Quistis cosplays. Perhaps the time will be right when we will visit the New World continent in 6.0 or beyond as it's going to be Wild West themed/inspired.
    (0)

  10. #10
    Player
    Kazrah's Avatar
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    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Soge01 View Post
    I haven't read all about your concept job class yet, Kazrah, but I love the idea already! I would definitely play a job class where I could rain destruction and chaos upon my enemies with bombs! Mentioning throwing bombs reminds me of the times I played the older game boy Zelda games. Hah, good times~
    Thanks! And yeah, for the cartoon bomb style, the Juggler concept I linked would be more up your alley. The other job concept I mentioned that uses explosives is more of a secret agent theme.

    As for the concepts you listed, that Judge one looks really good, especially when it brings a couple of more desirable elements like hammers and magitek. Interesting takes for Blue Mage, Beastmaster and that Rune Knight too. Kinda on the fence with the Necromancer idea given the thread going on for it right now, and Sage could probably do with toning back a bit (giving it a hard-defined role like DPS or healer would help with that).

    I'd love to throw mine out here too, but I've already posted four out of the 23 concepts I've made right here on these forums.

    Quote Originally Posted by Riardon View Post
    Perhaps the time will be right when we will visit the New World continent in 6.0 or beyond as it's going to be Wild West themed/inspired.
    What continent, where?
    (0)

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