yeah, latency can play a role. i just don’t like how the op seems to be blaming anybody but himself, as if square needs to fix his internet
yeah, latency can play a role. i just don’t like how the op seems to be blaming anybody but himself, as if square needs to fix his internet



No, Square needs to fix the fact that they've literally the only AAA MMO that has this issue in this day and age. You can play any other MMO while using an artificial ping inflation tool to crank yours up to 2,000ms and the game still buffers and your inputs as you send them. Meanwhile, others in this thread have noted the difference between being on the east and west coasts of the US, which is only 20-50ms more, yet it affects how they play.
By "git gud", you mean "move west". I could either do that or...
...The devs could fix the issue because clearly something is wrong when even THEY are mashing buttons. :P
I'm waiting for the day that servers start crashing and someone on the "SE Defense Force" insists that the servers are supposed to crash, it's working as intended, and that we all need to "get good and adapt to the servers being down".
Sigh...
Last I checked, whining and complaining about it still won't improve your DPS as much as simply adapting to the situation will. Yes, there are issues when it comes to the servers, but in this one particular circumstance, this is one that players can overcome by tweaking their rotations and timing, and the reason why the "git gud" line keeps coming up is that because good players know they have the ability to adapt and adjust their gameplay rather than whine about it.
Now if you REALLY wanted to gripe about latency issues, I'd recommend checking out most Korean games, especially Blade & Soul, or the more appropriate name for it, Ping & Salt. Might be worth it since it seems like you still spend less time playing the game than griping about it.
How do you know that they're mashing buttons because of game responsiveness rather than some other factor like excitement or the controllers are worn-out and less responsive than they may have been before? Just by looking at a livestream, there's not really much way that you'd be able to know.



This is what gets said every time a QoL change is suggested, and it'd getting tedious.
Can we work around it? Maybe.
Should we have to? Absolutely not.
This is a thread suggesting that the UI could and should function better than it currently does.
"But you can work around it!" is not a counterargument to that, especially when suggesting that it can be "worked around" is admitting that a problem DOES exist and the system in question could be made to function better.
Otherwise, there wouldn't be an issue to "work around" in the first place.
I like to think Yoshi-P and co are smart enough to not use worn-out controllers that may be unreliable on a livestream.How do you know that they're mashing buttons because of game responsiveness rather than some other factor like excitement or the controllers are worn-out and less responsive than they may have been before? Just by looking at a livestream, there's not really much way that you'd be able to know.
Last edited by RichardButte; 01-11-2018 at 02:39 AM.
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