To be clear, you're suggesting a fixed value calculation correct? In that not based on any external buffs/debuffs. I.e. no slashing/no cards, Trick attack etc right? Otherwise you'd need to make sure it works across every possible comp and account for varying RNG.
Would you have the system determine raw DPS withstanding those effects or would you artificially inflate them (i.e. maximum as of personal, measured against actual dps with raid buffs)?
Then you'd need to maintain that over every single patch cycle and expansion to make sure the calcs are up to date, etc.
It's a lot of work, and adds a ton of questions, and honestly isn't even that valuable.
I can think of a slightly better alternative. Unmitigated official parser for all platforms. Punish people who harass and keep it moving.



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