

I think it should be a part of combat log. I wouldn't mind seeing improvements to it to be honest.
If SE want to put a parser, they would by now. Good devs don't though. Why? Because it's a restriction to how they can change or design fights. Think a boss who will hit harder if you hit them hard or reactively put up shields. Sure -you- get better but your party won't and take the hit. They would anyway if your only purpose is getting better on damage. Good dancing > 2 bigger left feet.
It's a team mode, anything personal isn't good. And most importantly, this is a video game. It's all assigned numbers, you're not supposed to get better. Michael Jordan never beat himself, just ask EA.
What? Personal dmg adds to overall group dmg am I just missing something here?
You're assuming party performance equates to party damage, that's not what dancing is scored by, not always or defined by it. Ever wonder how they put rng in the loot roll for some fights, or why does the boss have random order of actions? Giving the numbers when its tied to performance will give away any kind of -seemingly- RNG mechanic. When that happens devs can only resort to pure RNG for their next content. Suffice to say I'm not going to gamble or pay for any kind of gambling content.
If SE want to put a parser, they would by now. Good devs don't though. Why? Because it's a restriction to how they can change or design fights. Think a boss who will hit harder if you hit them hard or reactively put up shields. Sure -you- get better but your party won't and take the hit. They would anyway if your only purpose is getting better on damage. Good dancing > 2 bigger left feet.
It's a team mode, anything personal isn't good. And most importantly, this is a video game. It's all assigned numbers, you're not supposed to get better. Michael Jordan never beat himself, just ask EA.
NO, SE just implementing features 2 years behind players' requests.
I play on PS4, so unless there's a method I am unaware of, installing a 3rd party parser isn't really an option for me. I would really love to have a personal one in game though; it's pretty crushing for me to think I have my rotation down and everything, only to be told that I'm not doing enough DPS...





A self-improvement tool that doesn't muddy the water around the issue of harassment? Sign me up.[I]If the player insists you're not doing as much as you say, they're clearly using a 3rd party parser and could be reported for doing so.
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It could only help us improve as DPS players and it would be vastly more convenient than having to visit a specialized instance that exists entirely due to a lack of personal parsers.
Graphics
MSQ
Viper







Again, except that they have no grounds to kick you without admitting to running a bannable 3rd party program. :P
I'm not big on dishonesty, but either way, they're opening themselves up to being reported and banned if they say "This guy isn't doing the DPS he says he is".
This. Sooooo much this...I think a good number of players will, without really even meaning to, start to play better if they notice that certain ways they play result in higher DPS.
Right now, without a parser it's like walking around with a sharp stone in your shoe, but no pain receptors in your foot.
Sure, you'll notice that you're walking funny (going slow), or possibly tripping and limping, (Wiping repeatedly), but unless you feel the stone in there, it's probably pretty difficult to tell the exact cause of why the foot isn't performing. Even if other people are pointing it out, they aren't gonna take off your shoe and remove it for you, you'll have to do it for yourself.
You'll see DPS players improving practically by accident as they look at their number going up and piece together what they're doing right.
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