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  1. #1
    Player
    AmandaHuggenkiss's Avatar
    Join Date
    Mar 2011
    Posts
    1,030
    Character
    Amanda Huggenkiss
    World
    Sargatanas
    Main Class
    Samurai Lv 93
    No. Please no.
    It's not hard finding the nodes if you are the right rank to be there.
    I do wish that some nodes were not so far apart. coughhalitalicough
    The thing I hate the most is when n00bs are in an area way above them to get 500exp for a fail and they collapse my node just when hand of the gods procs.
    So again no.
    (4)
    I like frog

  2. #2
    Player
    Nakiamiie's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Conjurer Lv 64
    Quote Originally Posted by AmandaHuggenkiss View Post
    No. Please no.
    It's not hard finding the nodes if you are the right rank to be there.
    I do wish that some nodes were not so far apart. coughhalitalicough
    The thing I hate the most is when n00bs are in an area way above them to get 500exp for a fail and they collapse my node just when hand of the gods procs.
    So again no.
    I am of the same opinion as AmandaHuggenkiss.
    The only way regular nodes could appear on the minimap would be through the use of the scouting skill like Arbor Call. The last node Arbor Call points to could appear on the minimap, but that's about it.

    They put the secondary nodes on the mini-map because we don't have abilities to look for them, if we had abilities, I would ask for their removal of the mini-map.
    (4)
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

  3. #3
    Player
    Lerend's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    59
    Character
    Mindari Dalir
    World
    Ultros
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by AmandaHuggenkiss View Post
    No. Please no.
    It's not hard finding the nodes if you are the right rank to be there.
    I do wish that some nodes were not so far apart. coughhalitalicough
    The thing I hate the most is when n00bs are in an area way above them to get 500exp for a fail and they collapse my node just when hand of the gods procs.
    So again no.
    IMO there's a much easier and more logical solution to the problem than "make it harder for them to find nodes"

    Just make it so that if you're not a high enough rank for that grade, you *CANT* mine it (like every other MMO out there). Give an error message stating that you're "not skilled enough to mine at this location" or something until you're the proper level. For example, with grade 4 nodes you cannot mine them at all until level 25, at 25 you should learn Lay of the land (the one that gives general NSEW direction) for grade 4 nodes and be able to mine them with 4-5 swings, and have access to leves for them like you do now. At 28 you get Prospect (the one that points you directly to the node) as well as a "normal" success rate on the nodes. And then maybe at 32-33 you should get access to a third harvesting level for grade 4 since the exp tapers off considerably but you still do not have access to G5 until 35, just to give a little bit of an exp boost without constantly running back to town for more leves.

    I think the fact that a level 1 can mine a grade 5 node is the real gamebreaking problem here, not whether or not nodes are displayed locally on the minimap.

    Also, correct me if i'm wrong, but I was under the impression that all harvesting nodes were generated on a per-character basis, and that other characters do not interact with your nodes in any way, shape, or form (which is why node respawns are based on either time or you interacting with two other nodes). I'm not sure how some lowbie can be tapping out "your" node if they aren't even hitting the same node as you.
    (1)

  4. #4
    Player
    Eruantien's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,426
    Character
    Eruantien Draugole
    World
    Odin
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Lerend View Post
    IMO there's a much easier and more logical solution to the problem than "make it harder for them to find nodes"

    Just make it so that if you're not a high enough rank for that grade, you *CANT* mine it (like every other MMO out there). Give an error message stating that you're "not skilled enough to mine at this location" or something until you're the proper level. For example, with grade 4 nodes you cannot mine them at all until level 25, at 25 you should learn Lay of the land (the one that gives general NSEW direction) for grade 4 nodes and be able to mine them with 4-5 swings, and have access to leves for them like you do now. At 28 you get Prospect (the one that points you directly to the node) as well as a "normal" success rate on the nodes. And then maybe at 32-33 you should get access to a third harvesting level for grade 4 since the exp tapers off considerably but you still do not have access to G5 until 35, just to give a little bit of an exp boost without constantly running back to town for more leves.

    I think the fact that a level 1 can mine a grade 5 node is the real gamebreaking problem here, not whether or not nodes are displayed locally on the minimap.

    Also, correct me if i'm wrong, but I was under the impression that all harvesting nodes were generated on a per-character basis, and that other characters do not interact with your nodes in any way, shape, or form (which is why node respawns are based on either time or you interacting with two other nodes). I'm not sure how some lowbie can be tapping out "your" node if they aren't even hitting the same node as you.

    completely agree with you, and i wish they would do this, it would make leveling some worth.
    (0)