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  1. #1
    Player

    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2,057
    Quote Originally Posted by Alleo View Post
    snip
    If it helps, what I usually do is keep him focus targeted and when I see the cast for 'Control Tower', I get ready to move to the middle. After the towers rise, I go near them and after Hashmal cuts them, I watch to see which direction they slide. It makes it easier for me personally to then dodge appropriately. Maybe give that a try, see if it helps at all.
    (2)

  2. #2
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by KaivaC View Post
    If it helps, what I usually do is keep him focus targeted and when I see the cast for 'Control Tower', I get ready to move to the middle. After the towers rise, I go near them and after Hashmal cuts them, I watch to see which direction they slide. It makes it easier for me personally to then dodge appropriately. Maybe give that a try, see if it helps at all.
    Thanks for the tip. Will keep that in my mind.
    (0)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  3. #3
    Player
    KaldeaSahaline's Avatar
    Join Date
    Apr 2014
    Posts
    439
    Character
    Kaldea Sahaline
    World
    Behemoth
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by KaivaC View Post
    Touche. I can't dispute it when you put it that way. Often times, unless one knows better, it can be tough to figure out what's actually good advice, and what advice actually works. You know how long it took PUGs to finally use the '1' waymark to mark positions in Omega Savage?

    Seriously, a lot of players thought (some still do) that saying their spots in chat was more than good enough...but without discord, sometimes that isn't good enough. I haven't touched O4S personally because I haven't built up enough confidence to try it on any of my roles. How touch is it compared to Week 1 O3S?
    I do and it's a life saver honestly. It gives clear indication of responsibility and accountability (like a parser ;p).

    Current O4S is much harder than week 1 O3S IMO for several reasons, top 2 of which:

    1) Good players are done with the fight. Week 1 O3S had higher concentrations of good players.

    2) O4S mechanics are very dynamic in that you need to adjust based on other members. Historically, the FF14 community is incredibly bad at this, and the game design further complicates it by everything being a one shot.

    You'll see DPS who are so blind that they can't dodge a giant black hole moving towards them. You'll see players who if they don't get the position their used too, it's like the world is ending because they can't grasp how to pick a different spot. You'll see people who have NO idea how to adjust on the fly when things go awry and wipe the group. I could go on but I hope you get my point lol.

    That said, O4S is a very fun and rewarding fight and I strongly encourage you to participate even if it's a bit painful. If you were on Primal i'd go with you, but alas.

    Quote Originally Posted by Tridus View Post
    ^ Your healers want you to know this. If you don't push any buttons except moving, you will not get instakilled after taking a raise. Please give us a couple seconds to get your health back up, especially if you're not the only one who died.
    I've always personally found moving to even get me killed. Standing still always works for sure though. I've never timed it, but I don't think it was 10s post being able to move your character, maybe 10s including the entire animation.
    (3)
    Last edited by KaldeaSahaline; 01-11-2018 at 03:10 AM.

  4. #4
    Player
    Tridus's Avatar
    Join Date
    Jun 2017
    Location
    The Goblet
    Posts
    1,510
    Character
    Cecelia Stormfeather
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by KaldeaSahaline View Post
    I've always personally found moving to even get me killed. Standing still always works for sure though. I've never timed it, but I don't think it was 10s post being able to move your character, maybe 10s including the entire animation.
    Really? Interseting. I'd be curious what the exact mechanic actually is. Standing still is pretty good advice then, since we're sure it works.
    (0)
    Survivor of Housing Savage 2018.
    Discord: Tridus#2642