Results -9 to 0 of 161

Threaded View

  1. #11
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Reasons why they die :

    -Hashmal's dive requires you to spin the camera to locate where the hell he is, then process which side is safe and run to it. If you fail this mechanic, unless you are a tank, it's a one shot; even knowing someone is about to die, server ticks prevent you from cleansing or healing in time on a dps or heal even at 340 ilvl. Later on, they add red circles, which can kill players running just because of random positioning.

    -control towers are a mechanic with a weak visual tell. If a person tunnel visions or is at a bad angle where they can't gauge the direction, they can die. Also, many dps jobs can't always have a panorama of the whole map as easily as others.

    -most of dust sphere deaths tend to happen from low dps; either raise sickness (SCREW RAISE SICKNESS, it was better to have them low HP than do half damage and heals) or people outside of their markers. Its actually possible to survive one dust attack if you are at full health; I always immediately top my party off after the stack and shield them. So you only can fully wipe if two alliances miss their dps check.

    Thats about it, really. Nothing else is that unrecoverable from.

    Edit: oh, keep in mind...a lot of people only do this raid once per week. To actually git gud at the patterns requires you to do more than that, which is why locking all incentives off per once a week sucks. Of course people wont be perfect if they don't do it that often.
    (7)
    Last edited by RiyahArp; 01-08-2018 at 03:21 AM.