If he jumps and your'e on the outside at the time, it can be nearly impossible to make it to the safe zone in time. Best tip there is "don't be on the edge", but these things happen sometimes.

"Staying with your alliance" is the reason why someone should put up the group markers. That goes well far more often with them.

Towers? I mean, sometimes people just midjudge where they're going to go by a bit.

It's the kind of fight where most stuff that happens is lethal, so the healers ability to save you from mistakes is much more limited. That's going to lead to more deaths, because among the general playerbase, mistakes happen.