Quote Originally Posted by KaivaC View Post
Alright, fair enough. Allow me to retort. If it were 2 or 3 players, I can promise that this thread would not have been created (by me, at least). I will throw out help if someone needs or asks for it. My issue is not with the few, but when entire alliances get wiped out, repeatedly, I might add; I start to wonder what the problem is. I know hardcore players who are in full ilvl340 who repeatedly fail over and over again to O1S slides. But that's Savage, and that's an issue somebody would have to take up if they wanted to speak on it. I was only talking about content that everybody accesses normally. If this was just about a few players, I'd be venting about it in the Tales from the Duty Finder lol.

Keep in mind, I'm not posting this just because I've only seen it happen once or twice. I see it happening very consistently - I usually get maybe two good runs out of a month, then Hashmal becomes a problem all over again. And for those bad runs, it's not just a couple player - it's usually a majority of a single alliance or, in one very special case, about half of the entire raid messed up and we all died to his Ultimate.
I think people die because of herds mentality. In other 24-Raids or boss fights there are safe spots, where every player goes if specific mechanics happen, but the Hashmal fight punish you if you go where all other goes. Beware of Refugium, Collective Unconscious or Sacred Coil after the Tripel Hammer. People who don't know this fight think it's safe because the Healer decided to place it there, but all what awaits is death

Also there are first timers or people second or third run. We don't know. Maybe you're just unlucky with your teams.
My own experience ratio with hashmal ist 70/30 where 70 are the good runs without a wipe. The ratio of runs without deaths ist 10/90 and after about 100+ of runs (because of gear farming) even I die to a tower because I underestimated it and will die to it (playing mostly Blackmage).