Quote Originally Posted by Claviusnex View Post
I think one of the things that add to the difficulty and affects many players is the lack of visibility. In many fights, you can see the full area so you have a better idea where stuff is and where not to go. With Hashmal you can't really get a full view of the field and the various towers, bells and such block an awfully lot of what can be seen. I know I spend probably as much time to reposition my view to avoid mechanics as I do focusing on targets.
I die to his flaming fist mechanic almost every time and a lot of what you said is the cause of it. As soon as a notice he jumps and I start towards the middle whipping my camera around to find him. I see him and start my run away from his fist side and bam, too late! This is the only fight in the game I pull my camera all the way out and it still gets me. I don't die to the other boss's stuff at all or any of Hash's other mechanics.

I also do not understand how you can see the fight every single second. Even on a red mage, I need to look at my bar to see procs and cooldowns and stuff. When I am a white mage I need to keep my eye on the party and alliance bars. Even if I put this bar literally in the middle of the screen I still need to look at it for a second.