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  1. #1
    Player

    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2,057
    Quote Originally Posted by Alleo View Post
    snip
    If it helps, what I usually do is keep him focus targeted and when I see the cast for 'Control Tower', I get ready to move to the middle. After the towers rise, I go near them and after Hashmal cuts them, I watch to see which direction they slide. It makes it easier for me personally to then dodge appropriately. Maybe give that a try, see if it helps at all.
    (2)

  2. #2
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by KaivaC View Post
    If it helps, what I usually do is keep him focus targeted and when I see the cast for 'Control Tower', I get ready to move to the middle. After the towers rise, I go near them and after Hashmal cuts them, I watch to see which direction they slide. It makes it easier for me personally to then dodge appropriately. Maybe give that a try, see if it helps at all.
    Thanks for the tip. Will keep that in my mind.
    (0)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  3. #3
    Player
    KaldeaSahaline's Avatar
    Join Date
    Apr 2014
    Posts
    439
    Character
    Kaldea Sahaline
    World
    Behemoth
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by KaivaC View Post
    Touche. I can't dispute it when you put it that way. Often times, unless one knows better, it can be tough to figure out what's actually good advice, and what advice actually works. You know how long it took PUGs to finally use the '1' waymark to mark positions in Omega Savage?

    Seriously, a lot of players thought (some still do) that saying their spots in chat was more than good enough...but without discord, sometimes that isn't good enough. I haven't touched O4S personally because I haven't built up enough confidence to try it on any of my roles. How touch is it compared to Week 1 O3S?
    I do and it's a life saver honestly. It gives clear indication of responsibility and accountability (like a parser ;p).

    Current O4S is much harder than week 1 O3S IMO for several reasons, top 2 of which:

    1) Good players are done with the fight. Week 1 O3S had higher concentrations of good players.

    2) O4S mechanics are very dynamic in that you need to adjust based on other members. Historically, the FF14 community is incredibly bad at this, and the game design further complicates it by everything being a one shot.

    You'll see DPS who are so blind that they can't dodge a giant black hole moving towards them. You'll see players who if they don't get the position their used too, it's like the world is ending because they can't grasp how to pick a different spot. You'll see people who have NO idea how to adjust on the fly when things go awry and wipe the group. I could go on but I hope you get my point lol.

    That said, O4S is a very fun and rewarding fight and I strongly encourage you to participate even if it's a bit painful. If you were on Primal i'd go with you, but alas.

    Quote Originally Posted by Tridus View Post
    ^ Your healers want you to know this. If you don't push any buttons except moving, you will not get instakilled after taking a raise. Please give us a couple seconds to get your health back up, especially if you're not the only one who died.
    I've always personally found moving to even get me killed. Standing still always works for sure though. I've never timed it, but I don't think it was 10s post being able to move your character, maybe 10s including the entire animation.
    (3)
    Last edited by KaldeaSahaline; 01-11-2018 at 03:10 AM.

  4. #4
    Player
    Tridus's Avatar
    Join Date
    Jun 2017
    Location
    The Goblet
    Posts
    1,510
    Character
    Cecelia Stormfeather
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by KaldeaSahaline View Post
    I've always personally found moving to even get me killed. Standing still always works for sure though. I've never timed it, but I don't think it was 10s post being able to move your character, maybe 10s including the entire animation.
    Really? Interseting. I'd be curious what the exact mechanic actually is. Standing still is pretty good advice then, since we're sure it works.
    (0)
    Survivor of Housing Savage 2018.
    Discord: Tridus#2642

  5. #5
    Player
    Lilseph's Avatar
    Join Date
    Mar 2011
    Posts
    1,461
    Character
    Shadow Link
    World
    Mateus
    Main Class
    Red Mage Lv 90
    Hashmal is the only reason I ever use Rescue (And last boss). Whenever I see my people on the other side for the flaming arm or on the wrong side of the arena for the sand spheres: Rescue. Also on the last boss, to drag the people with the confusion move to the small safe spot on the edge, almost at the end of the fight. Clearly after the confusion effect wears off.
    (0)

  6. #6
    Player
    Cheremia's Avatar
    Join Date
    Jun 2017
    Posts
    477
    Character
    Awashio Sazanami
    World
    Balmung
    Main Class
    Bard Lv 100
    Just tell people, that have problems with the confuse part and the savespot, to spam a move button until they go into the right direction.
    That will help them more with learning how to get past it instead of trying to hit the right direction in one go. Doing that since i noticed it works, never died to that mechanic ever again and i have slow reaction time and the spinning finger makes me dizzy, so i gave up on trying at first. But spinning till i'm right works.
    (0)

  7. #7
    Player
    Sieben79's Avatar
    Join Date
    Jul 2016
    Posts
    151
    Character
    Shalya Arlemoire
    World
    Phoenix
    Main Class
    White Mage Lv 70
    At last the Earth Hammer:



    Often you can see this happen at the raid: People running to the far edge to minimize damage (behind the green line). The orange line means medium damage and red is instant death. For the solo (or first) Earth Hammer it's the right decission. For the Triple one not, because of the purple AOE which comes after. People in the orange area take medium damage (with shields or self damage reduction not too much; Mana Shield yay!) but can easily avoid or react to the purple AOEs , while the grouped players only have one direction and often place a death trap for the others. Either sprint (if you haven't sprint used before) or die.
    (0)
    Quote Originally Posted by Coatl View Post
    The Samurai stops performing any actions and takes two telegraphed aoes to the face and dies but still manages to get his final words out..

    "u dont pay my sub noob"

  8. #8
    Player
    Raim's Avatar
    Join Date
    Mar 2011
    Posts
    794
    Character
    Raim Surion
    World
    Balmung
    Main Class
    Marauder Lv 100
    Biggest killers by far for Hashmal:
    -People you run in the same direction as the person marked with the red ground AoE
    -Ranged not stacking close for AoE heals and dying to Quake and other various roomwide AoE
    (1)

  9. #9
    Player
    silverlunarfox's Avatar
    Join Date
    May 2015
    Location
    Shirogane
    Posts
    1,036
    Character
    Loki Lux
    World
    Lamia
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by KaivaC View Post

    ...but no, the casual player base in general really isn't that good. Mayhaps a representative of this player base can explain things to me?
    I'd like to address this as a misconception. Casual doesn't mean bad. I am a casual player but I am very good at the classes I play and with mechanics. Yes, sometimes you will screw up a mechanic. EVERYONE will do this at some point. It's how you bounce back from it that will show how good you are, and how well you work with a TEAM. Yes, you will always have bad players. But that in no means, means they are casuals. I've known some "hardcore" players that can play just as poorly as a newbie. So please do not lump all bad players into people who enjoy the game for what it is and have a good time while doing it.

    As for Hashmal, alot of times theres just too much going down. Tanking and DPS is probably the easiest to do, while Healing tends to be where people die the most trying to heal DPS who just absorb every damage mechanic or trying to rez their team or other players. It requires a delicate balance of healing/rezzing and situational awareness that not everyone is capable of on some days. We all have good days and bad days. I had a healer on my team last night eat a couple columns. But she was a good healer and bounced back from each death spectacularly.

    If more people took the time to help people I think these runs would go alot smoother and alot more people would know the fight more intimately, and not just of the floor...helping not just with the 24 man raid in general, but in dungeons, in primals, helping with classes and giving tips and tricks if you see something awry. No you can't help everyone but it could mean one less poorly performing player in the future!
    (2)

    "Within each of us, the potential for great power waits to be released."

  10. #10
    Player

    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2,057
    Quote Originally Posted by silverlunarfox View Post
    snip
    Alright, fair enough. Allow me to retort. If it were 2 or 3 players, I can promise that this thread would not have been created (by me, at least). I will throw out help if someone needs or asks for it. My issue is not with the few, but when entire alliances get wiped out, repeatedly, I might add; I start to wonder what the problem is. I know hardcore players who are in full ilvl340 who repeatedly fail over and over again to O1S slides. But that's Savage, and that's an issue somebody would have to take up if they wanted to speak on it. I was only talking about content that everybody accesses normally. If this was just about a few players, I'd be venting about it in the Tales from the Duty Finder lol.

    Keep in mind, I'm not posting this just because I've only seen it happen once or twice. I see it happening very consistently - I usually get maybe two good runs out of a month, then Hashmal becomes a problem all over again. And for those bad runs, it's not just a couple player - it's usually a majority of a single alliance or, in one very special case, about half of the entire raid messed up and we all died to his Ultimate.
    (1)

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