a lot of the sidequests explore lore and insight into eorzea and its citizens. plus many of the sidequests give gear. MSQ's will provide HQ left side gear but your side quests are the one that will reward HQ accessories.
a lot of the sidequests explore lore and insight into eorzea and its citizens. plus many of the sidequests give gear. MSQ's will provide HQ left side gear but your side quests are the one that will reward HQ accessories.
Storyline is motivation enough for me but also the exps and often items.
Strix: "Behold this collection of grimoires of legend! Feel their power and puissance, and let it fill you with rapturous pleasure...then DIE!"
<>.<>.<>
Hai! I'm Vahl, in ur mmorpgs, sort'n my inventory and putt'n 2 many H's in my name since FFXI..FFXIV Inventory Tetris Champ


What I'd really like is a button to simply hide all of the quest markers that aren't msq /job related or a plus quest that unlocks something. Or repeatable.


I'd use them for free EXP and free gil. Can't go wrong with these two things IMO. And some side story quests are quite interesting too.
My Current Characters:
Mikeru Takeuchi: http://na.finalfantasyxiv.com/lodestone/character/14812205/
Ekkusu Volnutt: http://na.finalfantasyxiv.com/lodestone/character/8909941/
Rokku Sigma: http://na.finalfantasyxiv.com/lodestone/character/5714962/
"Break a warrior's body, and he will thirst for vengeance. Break his spirit, and he will clamor for peace. Judge my methods distasteful if you will - but know that I seek to end this conflict, not prolong it." - Yadovv Gah, Final Fantasy XIV A Realm Reborn
Not to be rude but what more of an incentive do you need? Doing then guarantee a level 70 if you stick with the same job. Kind of a what to do doing your downtime.-.-
I usually only do msq with my main class and leave side quests for other jobs to gain xp. I do like them though, games like gw2 which don't have side quests feel boring and grindy to me very quickly, as I lack one of the options to get experience.



Some of the normal side quests reward you with HQ gear. Even if the first quest rewards you with nothing it can be happen that the following quests gives gearSell it for money, if you don't need it.
Side quests are there for solo exp. They are intended to be completed whilst levelling up, for example while waiting for the DF to pop. This is why they also give levelling gear, materia and Gil as rewards, to help you as you level, which is stuff you don't get from FATES, leves and PotD. They also have little tidbits of lore that help flesh out the world.
If you are at 70 and you are not interested in story then yes, I can see why you don't feel incentivised to do them, but there is no point in saying 'give me a reason do them'- there already is a reason, it just doesn't interest you.


Considering that my post specifically mentions and compare experience with actual numbers using actual non-70 levels, I am obviously not referring to someone doing them as 70.Side quests are there for solo exp. They are intended to be completed whilst levelling up, for example while waiting for the DF to pop. This is why they also give levelling gear, materia and Gil as rewards, to help you as you level, which is stuff you don't get from FATES, leves and PotD. They also have little tidbits of lore that help flesh out the world.
If you are at 70 and you are not interested in story then yes, I can see why you don't feel incentivised to do them, but there is no point in saying 'give me a reason do them'- there already is a reason, it just doesn't interest you.
What, did you read the first line only?
Also
1) most sidequests do not go in depth into story at all and
2) I do care about story when it actually is presented (which most sidequests barely have any except for the special ones with cutscenes). For example the mog storyline, a custscene sidequest, had a lot of lore. I enjoyed that.
However the sidequest to go kill something because it's dangerous (and no other reason is provided) has about as much story as a leve or fate -.- Heck some fates even have npc's that talk and have more "story" than such sidequests.
3) I don't see how asking for an achievement or reward for actually doing many side quests would in any way, shape or form hurt anyone's ability to enjoy this content as it is so I don't get the point for rejecting this in the first place.
Last edited by Squintina; 01-27-2018 at 03:46 AM.

Then skip them.
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Sell it for money, if you don't need it.



