If anything the healers need to be nerfed first and foremost because right now they are far too overpowered and it's ridiculous that two healers and hold off multiple alliances.

I always though they should get rid of player locations on the map, it would be far more strategic having to actually have people scout and keep an eye out. It would vary the game play more instead of just "OPP north" and everyone spamming north. This could also alleviate the whole losing mid = loss because 3 healers are standing there. It would give teams with less mechs more of a chance and let's be real the team that loses the middle will almost always lose minus the odd lucky match.

That or they should make mammets worth some cerulean when killed, like 5 or something because right now 99% of matches come down to having the middle or at least that's how it's been in the numerous matches I'm in every night.