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  1. #21
    Player
    Tridus's Avatar
    Join Date
    Jun 2017
    Location
    The Goblet
    Posts
    1,510
    Character
    Cecelia Stormfeather
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by QueenSophie View Post
    ? I feel sorry for your map experiences, or your server's economy, because yes, without a doubt on my server, they are more than worth it. 4 hannish wools, 18 Matanga Lamps, 30+ Nax Silks, 4 Crimson Sunrise scrolls, 2 thanvarian wools, for 70's ; 3 dwarf rabbits, 8 wool tops, numerous million gil scrolls , for 60's.....all within last 2-3 weeks. ( just to scratch the surface) But idk, I guess it just depends what you think is " worth alot ". But in my experiences, it's by far the most lucrative way to make gil.
    Your mileage may vary, because the RNG clearly likes you more than it likes me. What I got out of it was some creation, some gil, and some stuff that was worth barely anything. But we never got past door 3, and often didn't get past the first room.
    (1)
    Survivor of Housing Savage 2018.
    Discord: Tridus#2642

  2. #22
    Player
    Vrankyl's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    565
    Character
    Tsenno Se'senovoto
    World
    Mateus
    Main Class
    Gunbreaker Lv 100
    The RNG rates for Thavnairian Wool and Hannish Wool really need to be adjusted. I farmed Canals since October to get the Thavnairian Wool to make a friend the dress, and ended up only getting 2 of them in that entire time to where I just bought the last wool. In that time I have only seen a single Hannish Wool drop and a total of 5 Thavnairian Wools. All of that in the time frame of two months, farming maps several times a week. Hells the last push I ran through 6 groups in two days and saw absolutely nothing from them. 72 maps no wools, and only approx 1 mil worth of gil.
    (1)

  3. #23
    Player QueenSophie's Avatar
    Join Date
    Jan 2018
    Posts
    141
    Character
    Sophie Anime
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    If anything needs an adjustment, it's the Thief's map. One static map group I know has done 30 thief's maps and never cleared, 6th floor twice......
    Maybe 2 doors instead of 3? Or make the Theif's map drop more?
    (1)

  4. #24
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    In theory, maps have a lot of potential to be fun. In practice, though, they're pretty frustrating. Finding a group for maps can be difficult in itself...and then you need to get everybody to agree to a specific loot rule. Everybody walks away with something but the truly valuable stuff is locked behind need/greed rolls and a considerable amount of RNG. It's also possible to some players to rarely, if ever, reach the final floor...and even if they do a poor group may not pay attention to mechanics and bring about a wipe.
    (0)

  5. #25
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    I have been suggesting stackable maps forever, and we still do not have them...
    Kind of a pita
    (0)

  6. #26
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    Just recently an friend from an LS asked for a few ppl doing maps with him, so i joined, brought like 10 maps (others had 3 or smt all together) and we got a few times to floor 2-3-5 and even once to six, but always endet up on the wrong door. We got ONE nagxia silk that i barely won (it was my map) and i got two songs drop - one i passed as i got it. the other one i needed, told them that i want it, promptly followed by someone saying he already rolled need on it >_>

    I told him he can always pass (i didnt roll) but got not much of an reaction, but an third guy got it on need with an 90 - didnt even say sry or anything. the song is about 4.4 mill on shiva >_>


    Does the DF's setting for loot work there too or not?
    (0)

  7. #27
    Player
    Settiesama's Avatar
    Join Date
    Mar 2016
    Posts
    593
    Character
    Setsuna Tribal
    World
    Balmung
    Main Class
    Summoner Lv 60
    On Balmung we have the universal rule of FFA on the drops. It offers much more of a chance. Sure you may end up with drops on your own map and lose out, but you may get them on someone elses, also makes it fair if people don't get a portal on their own map. FFA gives everyone a shot at the big rewards, and people don't get screwed right over like the Owner's map = rewards to owner.
    (1)

  8. #28
    Player
    Vrankyl's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    565
    Character
    Tsenno Se'senovoto
    World
    Mateus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Kuroka View Post
    We got ONE nagxia silk that i barely won (it was my map) and i got two songs drop - one i passed as i got it. the other one i needed, told them that i want it, promptly followed by someone saying he already rolled need on it >_>

    I told him he can always pass (i didnt roll) but got not much of an reaction, but an third guy got it on need with an 90 - didnt even say sry or anything. the song is about 4.4 mill on shiva >_>


    Does the DF's setting for loot work there too or not?
    4.4 mil for the song?! Jesus. On Balmung right now it is only 200k a piece, that said afaik Loot Master does not work for maps because the loot is supposed to be random by design. I don't think SE wanted things like Map Owners only to be done for it as it is a group effort. Then again as the person above me posted on Balmung it's always FFA to make sure everyone has an equal chance at something.
    (0)

  9. #29
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by uvuvwevwevweonyetenyevweugwemu View Post
    RNG chance to get a treasure map from the node ONCE a day.
    low RNG, you can get a map within 5-10 minutes. No RNG at all if you get it from the market board
    RNG chance to get PF filled
    optional RNG. You can plan with your FC a treasure hunting day once each week.
    (0)
    Last edited by Felis; 01-05-2018 at 04:15 AM.

  10. #30
    Player
    CostiaRose's Avatar
    Join Date
    Sep 2017
    Location
    Gridania/Limsa
    Posts
    27
    Character
    Azena Rose
    World
    Diabolos
    Main Class
    Marauder Lv 70
    I have admittedly lost some of my interest in Timeworn Gazelleskin map parties after two factors started feeling like a huge barrier:
    - The RNG chance of finding a green map is too low.
    - The RNG chance of reaching the seventh floor in the new hidden canals is too low.

    I recently spent 4 hours running maps with my fc, only to enter the hidden canals 3x, making it to the third floor at most. Only made about 500k gil, maybe 800k total with the few mats that dropped. As a crafter, I could've made millions within that time frame.

    Maps are really fun when you get decent luck. I don't want it all to be 100 percent, every time because the value of rare items would disintegrate, but I'd like to see some adjustment made to make the content feel even slightly more worthwhile.
    (1)

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