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  1. #1
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by silverlunarfox View Post
    With the Gameplay you could also argue none of this game is actually fun......None of it is particularly new or ground breaking.

    MAKE IT FUN.

    and no mimics of any kind...go home youre drunk...

    In regards to rewards, adding aquapolis rewards would defeat the purpose of the dragonskins which we do alot since they have the biggest gil turnaround in gil simply earned. Keep the canals seperate, but add in a new reward or two. I have lost count how many Uldah orchestration rolls have dropped...Other than that, I love the maps. I think they are decently rewarding, not just in money/items, but time spent with friends/FC.

    Content is what you make of it sometimes. If its that much of a drag for you, don't do them... (I know people will probably find this inflammatory but it's really not. Every game is what you make of it. )
    Oh, I'm well aware that nothing is new or ground breaking - it wasnt supposed to be. It was rather supposed to be something to be easly implemented because everything needed for it is already there.

    I enjoy doing maps with my FC/friends aswell - oh, no, wait... we dont enjoy doing maps exactly because they're mainly dull and boring and not rewarding. All the fun we have with this content comes from our conversations on discord during it - coming up with new ways to "trigger" an open door (for a while we tried sacrificing lalafell - no insult intended, its just what we did... made one lala a tank and let him die the last second... or not, depeding on the mood of our healers)
    And thats the problem here: we dont have that much fun with the content itself, because fighting one room filled with trash after the other one isnt fun. Specially not with how bad the rewards are...

    Aquapolis has the better rewards, but going back there is annoying because of the level synch - removing that could help Aquapolis to be fun (again).

    Right now I have to "work" to make this content somehow fun to me - and while I can often agree with the sentiment "dont like it, dont do it" I'm not sure if I can here. If the fun from this content comes mainly from spending time with your friends and not from doing the content itself, something isnt right. If you're saying yourself that your main reward is time spend with your FC/friends and not the content itself... when the content just becomes a stage, you might aswell ask "cant we do something to make the fun 50% content, 50% company?" A lot of fun I'm having with this game comes from the people I'm playing it with, no denying that - but if we do content just to spend time together, we might aswell all ask if we cant spend this time with something more fun. And the sad thing is: we all liked maps at somepoint, but with how dull they are and how bad the rewards are, we basically have to drag some people into them and distract everyone with conversations on discord so they wont notice that yes, we're fighting 16 sheeps again and are being rewarded with two ruby cotton yarns.

    So... why cant we have both? Good content and time well spend with friends?
    (0)

  2. #2
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,940
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by DrWho2010 View Post
    whats the point of having rare items if they're easily obtainable? =p
    True but seriously it's easier to gather/craft/sell and simply buy the rare stuff than spend days of frustration and time trying to get the mats needed.

    I think one can judge the popularity of maps by the price they're selling for and I know on Siren they aren't selling for much and I rarely see pf's trying to get people to do them. I know it's slow but my FC used to try and get parties together but now no one even asks.

    I seriously think they need to scale back the rng and make doing the maps worth the time.
    (1)

  3. #3
    Player
    silverlunarfox's Avatar
    Join Date
    May 2015
    Location
    Shirogane
    Posts
    1,036
    Character
    Loki Lux
    World
    Lamia
    Main Class
    Gunbreaker Lv 80
    Our FC makes nights of it. We love maps. Never felt it was partially dead on arrival however. Square just loves their RNG. And I'm ok with that. It makes the parties interesting XP
    (2)

    "Within each of us, the potential for great power waits to be released."

  4. #4
    Player
    Vrankyl's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    574
    Character
    Tsenno Se'senovoto
    World
    Mateus
    Main Class
    Gunbreaker Lv 100
    The RNG rates for Thavnairian Wool and Hannish Wool really need to be adjusted. I farmed Canals since October to get the Thavnairian Wool to make a friend the dress, and ended up only getting 2 of them in that entire time to where I just bought the last wool. In that time I have only seen a single Hannish Wool drop and a total of 5 Thavnairian Wools. All of that in the time frame of two months, farming maps several times a week. Hells the last push I ran through 6 groups in two days and saw absolutely nothing from them. 72 maps no wools, and only approx 1 mil worth of gil.
    (1)

  5. #5
    Player QueenSophie's Avatar
    Join Date
    Jan 2018
    Posts
    141
    Character
    Sophie Anime
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    If anything needs an adjustment, it's the Thief's map. One static map group I know has done 30 thief's maps and never cleared, 6th floor twice......
    Maybe 2 doors instead of 3? Or make the Theif's map drop more?
    (1)

  6. #6
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    In theory, maps have a lot of potential to be fun. In practice, though, they're pretty frustrating. Finding a group for maps can be difficult in itself...and then you need to get everybody to agree to a specific loot rule. Everybody walks away with something but the truly valuable stuff is locked behind need/greed rolls and a considerable amount of RNG. It's also possible to some players to rarely, if ever, reach the final floor...and even if they do a poor group may not pay attention to mechanics and bring about a wipe.
    (0)

  7. #7
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    I have been suggesting stackable maps forever, and we still do not have them...
    Kind of a pita
    (0)

  8. #8
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    Just recently an friend from an LS asked for a few ppl doing maps with him, so i joined, brought like 10 maps (others had 3 or smt all together) and we got a few times to floor 2-3-5 and even once to six, but always endet up on the wrong door. We got ONE nagxia silk that i barely won (it was my map) and i got two songs drop - one i passed as i got it. the other one i needed, told them that i want it, promptly followed by someone saying he already rolled need on it >_>

    I told him he can always pass (i didnt roll) but got not much of an reaction, but an third guy got it on need with an 90 - didnt even say sry or anything. the song is about 4.4 mill on shiva >_>


    Does the DF's setting for loot work there too or not?
    (0)

  9. #9
    Player
    Vrankyl's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    574
    Character
    Tsenno Se'senovoto
    World
    Mateus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Kuroka View Post
    We got ONE nagxia silk that i barely won (it was my map) and i got two songs drop - one i passed as i got it. the other one i needed, told them that i want it, promptly followed by someone saying he already rolled need on it >_>

    I told him he can always pass (i didnt roll) but got not much of an reaction, but an third guy got it on need with an 90 - didnt even say sry or anything. the song is about 4.4 mill on shiva >_>


    Does the DF's setting for loot work there too or not?
    4.4 mil for the song?! Jesus. On Balmung right now it is only 200k a piece, that said afaik Loot Master does not work for maps because the loot is supposed to be random by design. I don't think SE wanted things like Map Owners only to be done for it as it is a group effort. Then again as the person above me posted on Balmung it's always FFA to make sure everyone has an equal chance at something.
    (0)

  10. #10
    Player
    Settiesama's Avatar
    Join Date
    Mar 2016
    Posts
    593
    Character
    Setsuna Tribal
    World
    Balmung
    Main Class
    Summoner Lv 60
    On Balmung we have the universal rule of FFA on the drops. It offers much more of a chance. Sure you may end up with drops on your own map and lose out, but you may get them on someone elses, also makes it fair if people don't get a portal on their own map. FFA gives everyone a shot at the big rewards, and people don't get screwed right over like the Owner's map = rewards to owner.
    (1)

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