Adjustments need to be made
Like not level syncing Portal instances
Stacking Maps
Better RNG on Doors
I feel like Maps have been partially dead content on arrival. It’s hard to find a group and plus RNG is really bad.
Adjustments need to be made
Like not level syncing Portal instances
Stacking Maps
Better RNG on Doors
I feel like Maps have been partially dead content on arrival. It’s hard to find a group and plus RNG is really bad.
RNG on RNG on RNG. What's not to love?
Gathering together a group in the hope that maybe you get a portal and maybe it gets past floor 2 and maybe you get a thiefs map and maybe that goes somewhere is not exactly a model that's going to encourage widespread excitement.
Survivor of Housing Savage 2018.
Discord: Tridus#2642
RNG chance to get a treasure map from the node ONCE a day.
RNG chance to get PF filled
RNG chance to NOT get a blank map with no ***kin landmarks
[Dragonskin maps] RNG chance it's not on Sea of Clouds with triple layers of sky to check
RNG chance that spot on the map doesn't have an A/S rank sitting on top of it. (Yes! It happened!)
RNG chance to get a portal
RNG chance to pick the right door
RNG chance to get a thief
RNG chance to get that piece of rare glamour mat (and hope your party respect the owner's need rule)
It's the true endgame
I can't say for Adamantoise, but from what I've seen on both Balmung and Louisoix it's an extremely active content. Almost always parties recruiting, especially during peak times.
Sadly I can barely get 5 others to join. Maybe it’s a slow server issue?
Over 30 green maps, not a single last door in Hidden Canals.
Guess what happened? I stopped doing them.
There's only so much time people can waste without any result before they lose interest.
I’m fine with bad RNG but Dragon skins can’t be soloed bc of lv syncing.
The problem is just loads of rng on top of it. Also getting a map is easy if u have miner or botanist takes like 30 secs. Aquapolis was fine why they decided "hey we should add another rng map inside canals so they can access hidden canals, that sounds amazing." One of their many worst ideas to date.
At this point I wish they would just make all maps scale based on the number of players in the party or make the crafting reagents attainable by other means.
whats the point of having rare items if they're easily obtainable? =p
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