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  1. #1
    Player
    Gokki's Avatar
    Join Date
    May 2016
    Posts
    193
    Character
    Gokki Di
    World
    Twintania
    Main Class
    Red Mage Lv 100

    Command Missions gripes

    Doing some command missions are it is a lot of fun in some respects, but very frustrating in others. I find myself constantly fighting the squadrones' "AI" and idiocincracies.

    * I would like to be able to command the tank, healer and dps separately. Very often i Engage and the tank picks up just that target while all other enemies retaliate on the DPSers.

    * I would like the healer to be more proactive in healing. Currently it is pointless to play as a tank role because the healer squadrone doesn't start casting until im low on health (which is too late). It takes up to 10 seconds to receive any heals, often leading me to death. Keeping Regen on me would be a nice start.

    * The tank doesn't try to keep aggro on all enemies and only focuses on enemies that attack party members. It is a nice thought but doesn't work at all when i'm trying to AoE, often leading me to just standing there for up to 15 seconds waiting for the tank to get some aggro.

    * DPSers don't prioritise AoE. For classes that can AoE the squadrones should be focusing on the highest health targets, thus spreading the damage evenly. Right now it leads to each enemy dying 1 by 1.

    * When attacking the squadrones move to the enemy's position they engage at, if the enemy moves in the meantime they have to reposition again until they find the target. Squadrones should be correcting their position in realtime, not after they reach the original destination. This always leads to the tank running around like an idiot and the healer/DPS dying in the meantime.
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    Last edited by Gokki; 01-03-2018 at 04:39 AM.