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  1. #1
    Player
    NolLacnala's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    656
    Character
    Nol Lac'nala
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    The real kicker is that everything PSO2 took in for the XIV collab are better than their XIV in-game counterparts. They're better textured and have weight and motion physics.

    http://www.bumped.org/psublog/pso2-j...zea-selection/



    And PSO2 has body sliders so you can adjust your character to better fit/fill out a costume. XIV won't do collabs unless SE can get the other team to do all the work. And in their defense, they don't really have the time or manpower to do it themselves.
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  2. #2
    Player
    Ash_'s Avatar
    Join Date
    Jul 2015
    Posts
    275
    Character
    Ash Arkwright
    World
    Asura
    Main Class
    Rogue Lv 100
    Quote Originally Posted by NolLacnala View Post
    The real kicker is that everything PSO2 took in for the XIV collab are better than their XIV in-game counterparts. They're better textured and have weight and motion physics.
    Um, no. There is absolutely nothing in PSO2 that is better textured than in this game, even at max tier 6 graphical settings. PSO2's textures are absolute mud compared to FFXIV; one only needs to look at the painted on eyes for every NPC to see how dated that game looks in comparison.

    On the subject of collabs; I prefer quality over quantity. And I suspect at the moment they're prioritising the new glamour system first.
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