Quote Originally Posted by Theodric View Post
Most people I know absolutely loathe doing roulettes and literally only do them because they're the most efficient way to cap their weekly tomes. If harder dungeons were introduced with a compelling incentive I have no doubt that they would be successful.
I don't think this works. If it were farm party ex primal difficulty, it would end up taking longer and being more frustrating to do. And you'd end up with the same result, it would be just as tedious in the same way farm parties are just as tedious despite it being harder content. Its just people forgive them more since they give mounts and bis, and don't have to be done every week. I'd be willing to bet that a lot of people would just stick with the easy dungeons.