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  1. #11
    Player
    coops's Avatar
    Join Date
    Oct 2011
    Posts
    12
    Character
    Heropon Coops
    World
    Excalibur
    Main Class
    Fisher Lv 50
    open world pvp with a few pvp safe zones for the pve carebears is perfect. But I highly doubt SE will do it that way
    (0)

  2. #12
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    PVP has already been planned out.

    There will be a Colosseum in Limsa and a PVP island for larger scale battles

    Its all in the concept art and timeline for 2.0

    Just need to wait until then.
    (3)

  3. #13
    Player
    Yumi_Hibiki's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    561
    Character
    Yumi Hibiki
    World
    Masamune
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Brigandier View Post
    Easily solved:

    1. Add a config option to automatically deny duel requests (have yet to play a PvP game without this)
    2. "Open World" PvP is usually not open world. It usually refers to a few zones that PvP is allowed in. Make those zones only reward PvP gear (i.e., gear that is useless for PvE) that way people like you can play without being expected to PvP.

    You have to remember, a lot of us really want what you're so vehemently against; however, there's no reason we can't be bloodily maiming each other while you play with ponies in PvE land.

    Edit: This isn't an untested idea either. It's been implemented with great results in other games.
    yeah but whats wrong with going to a specific zone or a Colosseum for that? the "open world" pvp i dont like is the "see a guy and ask to beat him up no matter where"
    im really not against pvp it just feels weird when you see people beating each other up randomly left and right in towns for example. it could be explained by laws as well so you wont set the next shop on fire with a firaga in town
    (3)

  4. #14
    Player
    Yumi_Hibiki's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    561
    Character
    Yumi Hibiki
    World
    Masamune
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Zantetsuken View Post
    PVP has already been planned out.

    There will be a Colosseum in Limsa and a PVP island for larger scale battles

    Its all in the concept art and timeline for 2.0

    Just need to wait until then.
    eeyup, and im totally fine with the way yoship is handling pvp,
    (2)

  5. #15
    Player
    Forerunner's Avatar
    Join Date
    Jun 2011
    Location
    Reach
    Posts
    536
    Character
    Danny Leonhart
    World
    Zodiark
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by DoctorMog View Post
    Even when they run out of MP in 3 nukes? Or if I go full M.resistance materia build?

    How about archer burning them down? Barrage would destroy the THM, especially with a well timed decoy.

    Con just outheals it.

    There are many options.
    I see Barrage? I use Blizzara to remove Deocy and Throw out a non-combo Thundara to stun you.

    Not long before I'm stood before a slightly charred Archer.
    (0)

  6. #16
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    I am all for pvp but I vote no for this idea simply I am against this kind of 1 on 1 which is impossible for balanced. Prefer wait until 2.0 for more large scale pvp where pts vs pts
    (0)

  7. #17
    Player
    Brigandier's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    212
    Character
    Vile Brigandier
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Yumi_Hibiki View Post
    yeah but whats wrong with going to a specific zone or a Colosseum for that?
    Did you even bother to read my post? Seriously?

    1 & 2, read them. I'll even quote them again, bolding the key components:

    1. Add a config option to automatically deny duel requests (have yet to play a PvP game without this)
    2. "Open World" PvP is usually not open world. It usually refers to a few zones that PvP is allowed in. Make those zones only reward PvP gear (i.e., gear that is useless for PvE) that way people like you can play without being expected to PvP.
    (1)
    Account deactivated. Holding out for Guild Wars 2.

  8. #18
    Player
    Keftenk's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    802
    Character
    Keftenk Duras
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Knowing SE, their version of PvP will be like XI's where everything works differently, including damage.
    (2)

  9. #19
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Why would there have to be complete rebalancing? Reduce damage taken and you fix every problem you can come up with in regards to anything being OP. A full Thunder combo doesn't sound too strong when it only does 1/4 of you HP in damage, just saying.

    I am all for this even if it wouldn't be perfect. Don't like it? Then don't pvp. You shouldn't ruin other people's suggestion just because you don't want it. I mean really don't be like the people complaining about mounts.
    (1)

  10. #20
    Player
    Invz's Avatar
    Join Date
    Jun 2011
    Posts
    181
    Character
    Zero Life
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    I vote yes for PvP.
    (3)

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