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  1. #31
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by syntaxlies View Post
    cng have much better mp management. if a cnj can heal through the nukes then cnj would have advantage after thm runs out of mp.
    Yup heal through the nukes and then beat him to death with a staff just because you can .. mwah ha ha
    (2)

  2. #32
    As long as the PvP is tucked away in some dark corner and completely optional and gives you nothing but just "something to do" hopefully they do add a little form of it.

    The competition between players would create some overdue spice in the game.
    This can be done through PvE content as well though.
    (3)

  3. #33
    Player

    Join Date
    Aug 2011
    Location
    Uldah
    Posts
    426
    No.

    /10char
    (1)
    Proud member of the "why the the heck are giant obnoxious images allowed in signatures" club.

    Quote Originally Posted by kensredemption
    I'd rather play solo than play with a bunch of elitists.

  4. #34
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Zantetsuken View Post
    PVP has already been planned out.

    There will be a Colosseum in Limsa and a PVP island for larger scale battles

    Its all in the concept art and timeline for 2.0

    Just need to wait until then.
    Quoted for truth. To bad most ignore facts.
    (0)

  5. #35
    Player
    Brigandier's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    212
    Character
    Vile Brigandier
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by KiriA500 View Post
    No, I hate the idea of PvP, and I want it to stay away from this game for as long as possible.

    As fun as it would be always losing to a THM, CNJ or ARC, I'll pass.
    Even though I think Thaum (and probably to a lesser extent Con) would dominate the scene if PvP were implemented immediately without any adjustments, having played PvP in games before I can safely say there will definitely be ways to kill off mages as a melee. Once PvP hits the game all sorts of new interesting abilities will probably come right along with it, such as the ability to pull enemies in to close range, stun, silence, etc.

    You also have to consider you'll have friends. In Aion I loved rocking out my Cleric while a friend stayed close in stealth as Ranger. Once you start looking at multiple jobs combining efforts, the strategy and teamwork aspect really start to shine (and I feel sorry for anyone who's not PvPing with some good communication like Teamspeak).
    (0)
    Account deactivated. Holding out for Guild Wars 2.

  6. #36
    Player
    Rhianu's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    464
    Character
    Rhianu Esparta
    World
    Gilgamesh
    Main Class
    Marauder Lv 52
    Quote Originally Posted by Dreamer View Post
    I'm really not looking forward to the unending balance game that pvp brings, so I'd prefer to postphone it as long as possible...
    Balance adjustments are always unending, regardless of whether there's any PvP or not.

    Heck, SE is still adjusting class balance in FFXI to this day, and FFXI is like ten years old.
    (0)
    ( ◕ ‿‿ ◕ )

  7. #37
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    I won't complain if they do, but I want them to take the time to make sure it gets done right.
    (0)

  8. #38
    Player

    Join Date
    Mar 2011
    Posts
    83
    This is a seriously complex feature to implement.. And honestly won't add that much to the game, I'd rather them concentrate on adding new classes/jobs/gears/NMs/dungeons/anything
    (1)

  9. #39
    Player
    BlackomegaKingofwaffles's Avatar
    Join Date
    Mar 2011
    Posts
    226
    Character
    Blackomega Kingofwaffles
    World
    Midgardsormr
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Tempast View Post
    This is a seriously complex feature to implement.. And honestly won't add that much to the game, I'd rather them concentrate on adding new classes/jobs/gears/NMs/dungeons/anything
    Agreed I don't see them wasting time with this when even small suggestions are being tossed into the "We'll do it in 2.0" pile.
    (1)
    Removed due to size restrictions and possible seizures risks.

  10. #40
    Player
    SnickleWhiskers's Avatar
    Join Date
    Nov 2011
    Posts
    245
    Character
    Loridion Lenchvire
    World
    Sargatanas
    Main Class
    Archer Lv 50
    I wouldn't be against it being implemented if the combat wasn't this slow and the classes were built for a pvp environment.....which as far as i can tell they are not.
    (0)

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