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Thread: Level sync

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  1. #1
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    Quote Originally Posted by syndori View Post
    When I played ffxi, the only parties I could find thoughout the entire leveling process were all low level newbie zone ones in the dunes and quifim island. I never got to use/practice my higher level skills, so I would have played terribly if I suddenly managed to get into a level appropriate party.

    I truly hope that this game is not forced to implement level sync. I want to see new
    scenery/monsters/challenges as I advance in level, and practice my nearly learned abilities.

    That's what sucked.. Once Level sync was involved you stayed in Qufim until the 60's.. This dosen't make any sense. I had tons of fun leveling my first few jobs (pre level sync) when we were forced to go through different zones, fight different mobs and oh.. ACTUALLY learn how to use our spells/abilities

    I can't honestly think of any reason why anyone would want that.

    There's enough XP to be had solo all the way to lvl 50 if you seriously could never find a party your level.



    If they seriously want to implement a level sync, it needs to be limited IE: you could level sync with someone within 10 levels of yourself. Which would remove the possibility of people never using spells/abilities in xp parties.
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  2. #2
    Player
    Yelta_Sumasu's Avatar
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    May 2011
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    Gridania
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    Character
    Yelta Sumasu
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    I would like some way to play at the same level as a friend. Many people have all level 50's or need a healer for their 30 group. I would like some way to go play with that group. I didn't use level sync in FFXI so I don't know for sure why it sucked, but I like the idea if implemented well.

  3. #3
    Player
    Jadi's Avatar
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    Sep 2011
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    Character
    Jadi Kama
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
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    Last edited by Jadi; 02-11-2012 at 01:27 PM.

  4. #4
    Player
    Mychael's Avatar
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    Character
    Justin Beiber
    World
    Ridill
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    Archer Lv 1
    Quote Originally Posted by Yelta_Sumasu View Post
    I would like some way to play at the same level as a friend. Many people have all level 50's or need a healer for their 30 group. I would like some way to go play with that group. I didn't use level sync in FFXI so I don't know for sure why it sucked, but I like the idea if implemented well.
    I get both sides of this. There's a major issue of what benefit the higher-level players get.

    If they get equal benefits to a party their level, areas with optimal setup for exp parties would doubtless begin to see nearly all of the parties. Skill levels (Healing Magic, Dagger, etc.) in XI provided some balance as they would be capped as if you were the sync level. With skill levels abolished from XIV and the only "level" being the class level, there is absolutely no reason for me to not sync down to whatever camp nets the most experience. While not an issue during the explosion of parties that will accompany any massive influx of players, this means that after most people have their 50s, only the "good" camps will ever get used. It makes half of the world seem unused. People who played XI--how many times did you party it up in Rolanberry Fields or the Movalpolos? On top of that, many people will assume that a lv.46 conjurer who will sync down will have more skill than the conjurer their level, and pick the higher-level player over the one that needs the party.

    On the other hand, if you nerf anything about the experience for upper-level players, there would be little point in having the system in the first place--while it would be great for those of you who say "I want to help," it might be just worth your time to powerlevel a party, depending on how/what they nerf. This would be fine for now, when there are players who want to help their lower-level friends, and it would remove the risk of misuse/abuse of the system. But later, when the feature should function less as a convenience for the nice players and more as a necessity for the isolated new players months or years after launch/rebirth, letting level sync nerf anything about the leveling process would just leave the aforementioned isolated new players in the same predicament they started with.

    Just my two gilz.
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  5. #5
    Player
    Kinseykinz's Avatar
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    Character
    Isagael Rose
    World
    Sagittarius
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Yelta_Sumasu View Post
    I would like some way to play at the same level as a friend. Many people have all level 50's or need a healer for their 30 group. I would like some way to go play with that group. I didn't use level sync in FFXI so I don't know for sure why it sucked, but I like the idea if implemented well.
    SE did have such a thing Pre- Level Sync in FFXI. My Husband somehow started my character as a 'buddy' and so we each got a 'sprout cap'. When we both equipped them, it changed his character's level to mine for a set amount of time. They could go about doing something similar to this at some point. Maybe create a mentor system and/or questable item etc. That would maybe help the 'I just wanna be able to help my friends problem' without allowing people to exploit the level-sync system. (If you were helping a friend you wouldn't grind 30-50 at the same camp, but still progress to new camps as your friend gained levels)
    (1)

  6. #6
    Player
    DoctorMog's Avatar
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    Limsa
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    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    +1 do want.
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  7. #7
    Player
    Kitfox's Avatar
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    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    Yes please to level sync. I'm torn everytime I want to level with a friend and we're over 10 levels apart. PLing is boring and one-sided. I would much rather fight normally WITH them, and you know... play the game.
    (1)

  8. #8
    Player
    Claire_Pendragon's Avatar
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    Apr 2011
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    Limsa Lominsa
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    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Mychael View Post
    EDIT: I was just laying in my bed thinking--didn't SE put out some caps in XI with their Gold World passes that offered level sync of just one player to their buddies? Guide Beret and... Mandragora Beret?Sprout Beret. Perhaps these items could be obtainable, not signing up with a code from a friend, but just as items with a limited number of uses that could be replenished over time? Maybe a NPC could "recharge" your enchanted item once a day, and it would give 3-10 enchantments, each of which would last the duration of a party?

    An item with an enchantment that lowers the levels of their party members to match theirs, or something of the sort?
    Ya, I would love to have something like the barrets... but there needs to be a way where you don't need to start a new account. Though I have no idea how, and there might not be a way, w/o the normal Lv sync option.
    (0)
    CLAIRE PENDRAGON

  9. #9
    Player
    Mychael's Avatar
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    Justin Beiber
    World
    Ridill
    Main Class
    Archer Lv 1
    Idk. I was just thinking maybe like an item that you could charge up with "Enchantment: Restricts Wearer's Level to Target's" That way it wouldn't be unlimited like Level Sync was, and people couldn't "abuse" the system (by changing people they sync to every hour or two), but could still be in 3-4 parties with their friends.
    (0)

  10. #10
    Player
    Lerend's Avatar
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    Gridania
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    Character
    Mindari Dalir
    World
    Ultros
    Main Class
    Conjurer Lv 80
    IMO level sync was a welcome addition to FFXI and its hardcore party requirements of needing a full PT after level 10 just to level and *needing* a bard or red mage past the mid 40's to get anywhere close to decent exp, it let you fill those gaps a little easier and actually get out and get some exp instead of sitting in jeuno for 8 hours straight hoping a RDM logs on between the levels of 50 and 52 (but not 53 because your whm is only 48 and he'll gimp the exp). It also made all of those level restricted BCNMs and Missions *much* easier for people to help out with and get done when they're above the cap for it.

    Honestly, FFXIV is much more solo and small group friendly, and you can still progress on your own as any class while trying to get a PT together, so I don't really see a need for level sync for general leveling purposes. However, I really enjoyed the level capped Missions and BCNMs from FFXI and think bringing them back in tandem with level sync for them would be a great addition to the game.
    (0)

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