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  1. #1
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,490
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by DamianTenbe View Post
    I m not your buddy, friend. It was so tempting I had do it xD. Anyways I feel like paladin gauge could be used more for aoe dmg like in other tanks. It's not the def utilities it lacks but aoe dmg.
    I was hoping someone would do that!
    Using the gauge wasn't something I thought about. That's worth considering!
    (2)

    http://king.canadane.com

  2. #2
    Player
    Ameela's Avatar
    Join Date
    May 2017
    Location
    Limsa Lominsa
    Posts
    605
    Character
    Ameela Trussa
    World
    Phoenix
    Main Class
    Warrior Lv 90
    It's worth noting that of the 3 AoE aggro builders Flash is the only one that's not flawed, both Overpower and Abyssal Drain require a target and aren't just a circle around your character, they're harder to hit so they deal damage to compensate.
    Flash (and Total Eclipse) are just circles around your character so combining them would just make PLDs better than WAR and DRK at holding threat while doing AoE damage, and PLDs are already better than the other tanks at most things as it is.
    (1)

  3. #3
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    I miss Flash on Warrior as well. I honestly don't see any need to change it as it is always a balance between DPS and Threat. Just like doing your enmity combo over the DPS combo it is a choice to go for one over the other depending on the need.

    Warrior loses out on Fell Cleaves, Decimates, Inner Beasts, and Steel Cyclone if they are spamming overpower as it doesn't build gauge. Be thankful paladin builds gauge off of blocks and doing damage in sword oath. Warriors and Dark Knights don't get to say this.

    Dark Knight loses out on........... lots.

    So if Flash does do Damage than Overpower should build gauge and Unleash should generate Blood, Restore Health, increase the timer on Blood Price, or make the next Abyssal Drain cost no Mana.
    (1)
    Last edited by Wintersandman; 01-03-2018 at 07:46 AM.

  4. #4
    Player
    BorisDaBlade's Avatar
    Join Date
    Sep 2015
    Posts
    462
    Character
    Boris Taglia
    World
    Siren
    Main Class
    White Mage Lv 80
    Flash is in a much better spot on pld than any other mass threat generator the other two tanks have. Run through mob flash trumps overpower in every way. And unleash is just a waste of mp that could be used for DA/AD.

    I agree that some sort of aoe damage skill should be linked to the pld gauge. When all I use the gauge for is shelltron for mp (MOAR HOLY SPIRIT!!). It feels kind of flat. Don’t even say use shelltron for shield swipe. That thing basically procs every 3rd enemy auto attack and is completely unusable because of the cd.
    (1)

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