I was hoping someone would do that!
Using the gauge wasn't something I thought about. That's worth considering!
http://king.canadane.com
It's worth noting that of the 3 AoE aggro builders Flash is the only one that's not flawed, both Overpower and Abyssal Drain require a target and aren't just a circle around your character, they're harder to hit so they deal damage to compensate.
Flash (and Total Eclipse) are just circles around your character so combining them would just make PLDs better than WAR and DRK at holding threat while doing AoE damage, and PLDs are already better than the other tanks at most things as it is.
I miss Flash on Warrior as well. I honestly don't see any need to change it as it is always a balance between DPS and Threat. Just like doing your enmity combo over the DPS combo it is a choice to go for one over the other depending on the need.
Warrior loses out on Fell Cleaves, Decimates, Inner Beasts, and Steel Cyclone if they are spamming overpower as it doesn't build gauge. Be thankful paladin builds gauge off of blocks and doing damage in sword oath. Warriors and Dark Knights don't get to say this.
Dark Knight loses out on........... lots.
So if Flash does do Damage than Overpower should build gauge and Unleash should generate Blood, Restore Health, increase the timer on Blood Price, or make the next Abyssal Drain cost no Mana.
Last edited by Wintersandman; 01-03-2018 at 07:46 AM.
Flash is in a much better spot on pld than any other mass threat generator the other two tanks have. Run through mob flash trumps overpower in every way. And unleash is just a waste of mp that could be used for DA/AD.
I agree that some sort of aoe damage skill should be linked to the pld gauge. When all I use the gauge for is shelltron for mp (MOAR HOLY SPIRIT!!). It feels kind of flat. Don’t even say use shelltron for shield swipe. That thing basically procs every 3rd enemy auto attack and is completely unusable because of the cd.
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