It's not about fates, I don't even mind them when they are well made.
At launch, events included a quest chain with a (admittedly my opinion) well thought out small story to it. And you had a role in these events (Valentione day springs to mind with having to build pairs and trade chocolate, or Heavensturn with the sheep, last year's Starlight with its daily quests).
These days literally almost all events consist of 1 to max 2 quests tied together by cutscenes. You just rush through them within 5 minutes and don't really feel included in them anymore.
I know some events always seemed to receive more love from the devs than others, but lately the quality has really gone to an all time low.