1: Say "Hi" upon joining a party, and "Goodbye" when leaving.
2: STICK TO YOUR HEALER (unless a mechanic makes it difficult)
1: Say "Hi" upon joining a party, and "Goodbye" when leaving.
2: STICK TO YOUR HEALER (unless a mechanic makes it difficult)
ʕ •́؈•̀ ₎ *WIZARD EXTRAORDINAIRE*
. ∧_∧
( 。・ω・。 )つ━☆・*。
⊂ ノ ・゜+.
しーJ °。+ *´¨)
.· ´¸.·*¨)
(¸.·'* ☆
In fights with targetted AoEs, stay away from BLMs, especially when Ley Lines is active.
• As a tank, never pull for me. It causes the WoW flashbacks to kick in. I would rather you just ask me - especially if you're a healer - to pull more. Hell, I'd be cool with you calling me every name in the book, /slapping me, and having me kicked afterwards. Just don't pull for me. You do it, I drop at the end of the encounter. I have zero tolerance for that. I'd rather be a 30-minute deserter than a 10-minute figurehead.
• Slow and steady wins the race. I'd rather a run take forever with no wipes, no fuss, no muss, than people trying to speed through a dungeon and end up wiping - especially more than once - which basically negates the time you're trying to save (Bardam's Mettle first comes to mind) and becomes more frustrating.
• I always set aside an hour when running dungeons. I've seen too many runs go sideways for one reason or another. On runs where I went in thinking it'd just be a quickie, it'd often become nowhere near that. So, thus the rule.
• Just clip it. As a dragoon, Heavy Thrust is the first hit of all my single-target combos. I might clip around 15 seconds of the buff, but I'm more comfortable doing that than risking it falling off since I'm easily distracted. Same with ninja. The moment I see ~40 seconds on my Huton buff I go for the Armor Crush combo, even if there's a better ability to use at the time (Trick Attack when I actually happen to be at a target's rear comes to mind). Basically, I'd rather clip a buff than have it fall off.
• When given a choice, it's better to wait forever for a good group, than to be insta-queued into a bad one. I learned this back when I was tanking in WoW. They got insta-queues, but you were often insta-queued in a group that sucked. More (potential) groups = more sucky groups. If you, as a DPSer with long waits, thought the groups you were in were bad, you could only imagine what a tank/healer has to go through.
• Considering the fact that I've no interest in raiding, end game = end of the game, at least as far as combat goes (I'll craftcraftcraft till the day I die though. that part of the game I definitely love!). Coming from playing WoW, and to a lesser extent, Runescape, for so many years, I've come to learn that The Journey > The Destination. I often feel like I'm just doing busy work until the next expansion hits. It's always more fun getting there than making it.
Last edited by Joe_Schmoe; 01-01-2018 at 07:19 PM.
Link to my blog: http://na.finalfantasyxiv.com/lodestone/character/13252535/blog/
Link to my Twitch: https://www.twitch.tv/joe__schmoe
Because that's how probability works. You're the statistically-1-in-15,625* person who got the 4% chance of failure three times in a row.
* if I've done my maths right. 0.04 x 0.04 x 0.04 = 0.000064 = 1 / 15,625
Wait... can Rescue pull people through the boss lockout barrier?
If everyone is within walking range of the gate and the countdown gets canceled without reason, I'm just going to pull.
1. Pull the 1st pack and if it melts in seconds, then pull til the boss.
2. Lala are lil daleks.
3. Healers must DPS.
4. ROEs are awesome.
5. MCHs look cool.
6. Run to the tank if you get a stray.
7. Always have fun.
Rule #1: Don't be a jerk. You didn't sign on to this game at endgame levels, so kill it with your condescending attitude toward new players.
Rule #2: Don't be a meatball in dungeons. No one gives a rat's backside about your "l33t ski1llz" or your obsession with "manly" pulling.
Rule #3: Contrary to popular belief, your parses mean nothing, nor does FFLogs. Keep it to yourself.
Rule #4: Metas are cancerous, not to mention lazy-minded. Think for yourself.
Sickness must be purged.
1) Bring a good attitude to every dungeon and your teammates. Yes even Aurum Vale.
2) Be courteous to your team. Greet them, let them know you're new if you haven't done the dungeon before. Ask for tips before the boss.
3) Don't just answer with "watch a video" the day when new patch content is released.
4) If someone is being a salty snowflake, feel free to "Imma stop you right there" and add them to your blacklist. Then they can talk to a wall.
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