Rule 1: Don't Be A Dick.
Rule 2: When joining a party, give them a hearty Ahoy. When leaving a dungeon, thank the party for the run.
Rule 3: If there's downtime in a duty (lifts in copperbell come to mind, or if a party member goes afk), try to keep the others entertained with emotes.
Rule 4: If setting up a party finder, ask anyone who joins if there's anything they need from the duty, and be considerate.
Rule 5: If I see a Lalafell in an adorable glamour, I'm gonna pet it.
Rule 6: As a RDM, if someone dies it's my job to get them up. Only if I'm out of MP should the healer need to.
Rule 7: Don't stand in the stupid.
Rule 8: Unless everyone in the party is a complete nincompoop, always give a commendation.


Here's some I try to follow for myself:
- Always try to be friendly and welcoming in a partied up, group environment or any environment where it's applicable. I'll usually, if not always, greet my party and thank them for their time.
- If I'm tanking, or healing, I'll often choose to take the responsibility for a wipe even if it's technically someone else's mistake -- thus far, it just helps reduce teammates tilting, or performing worse. If someone is making a wipe-the-group error multiple times, I'll point it out (or like, missing a mechanic, I'll just explain it to make sure the player's aware since people do forget/are new to content).
- Generally, I'll pull aggro off people. But if someone's pulling everything, or is insulting, demanding and so forth, I'll gladly ditch the run and take the deserter. If you don't want to play as a team, I don't want to play with you.
- Admittedly, I do pull big sometimes when I probably shouldn't because I do get curious and want to see if I can survive it. I'm sorry to healers I stress out because of this.
- Try to make sure I'm having fun (since there's no point in continuing if I'm not, though if I'm committed to something I'll see it through), and try to keep a friendly, fun atmosphere. Sometimes I'm just really quiet in runs, but that's generally just me feeling tired (I'm more introverted, so excessive communication does wear me down after a while).
- And I always try to be friendly/helpful to new players if I come across them. Sure, they could be an alt of someone's, but I'd rather let whoever the player is learn how to perform their role in low level content than bum-rush through everything as fast as possible. I also try to be mindful of my aggro generation as a synced down RDM when a newer tank is leading, last thing I'd want to do is discourage someone from continuing to tank in the game (or heal).
- I also try not to type if I feel frustrated/in a general bad mood. Random folks in a videogame don't deserve that experience. I'll also go do something more relaxing if DF has me a bit frustrated, though I haven't really been too frustrated with DF in a long time (majority of players I run into are quite friendly and joys to run with!)
- Since I also roleplay, my basic unwritten rule for that is: If *I* want to interact with someone, I'll send a whisper. And if someone wants to interacted with *me* I'd love to receive a whisper, just in case I'm alt-tabbed and not actually paying attention to my game. I also try to type as much as the other person involved, so the work put into the storytelling isn't too one-sided. (Granted, I also happily answer questions and stuff if people whisper me with curiosities)
- I don't PvP much in this game, but I did *heavily* in other games and over the years I just kind of... go with the flow. I don't care if it's a loss, a win, just so long as the game itself is fun and engaging. I also try not to BM players, I got all that anger out of my system back when I played Archeage and created a killing ground in a low level zone (to be fair, I let them all climb on my land boat and took them up into trees ok).
But that's generally about it, kinda just boils down to "I don't really want to be a dick to other players, because I know it's miserable to have players who are dicks in the party." coupled with "everyone was new at some point."
1) If you're the sort of person who would take everything from a free company chest--including certain donations or holdings by your members--and flee because you can't stand the thought of being wrong, or with dealing with conflict, then you are among the worst kind of coward.
2) If you want something enough then you need to work until you can get it; put in all of the effort it requires. Likewise, if you are the type of person who stops part of the way into a project, and then lash out at people who finish, especially citing that you are tired of hearing about their spoils in life, then you are both petty and a quitter.
3) Sometimes situations will arise where people misunderstand one another, and sometimes one of them will try and fail to explain themselves. Such is a time to try to de-escalate the situation, NOT the time to throw accusations, fake evidence, lies, and so on as a means to make yourself look somehow better by default - because you're not better (you're an ass).
4) The words "I'm sorry" can carry a lot of weight when you fully understand your part in a situation. Simply throwing those words around is meaningless, and can often lead the way to more issues down the line. That said, to a couple people on this forum, I would very much like to say: "I'm sorry."
5) The past is for living once, and only visiting on grand occasion if you happen to be in the neighborhood, not for residing for all of eternity.
6) I don't like hypocrites. I've even met hypocrites who say they cannot stand other hypocrites, either pretending or not realizing their own issue. I can understand when it takes a while to realize your own contradiction or that you're doing something wrong, but if you claim to be fully responsible while loaded with a number of bad habits you say you don't have then congratulations on having this issue, and you need to face it rather than projecting on others.
7) Go out of your way to make things different. It's my opinion and philosophy that the meaning of life is perspective, and the experiences you get from it. If you think you're stuck doing the same thing every day with no noteworthy variety at all then it's time to make some changes. This extends to logging in for the sole purpose of going AFK at your usual spot until the system kicks you. Many of life's experiences are crafted by going out and making them happen ourselves. Welcome to a game that has a Roleplay community, often playing out scenes because they want to change things up a little. Welcome to a game that has a lot of little touches worth exploring and checking out with your own eyes. Et cetera, et cetera...


That's.. pretty hard. Since not every people will accept those and you can cause a conflict.
Mines are simple:
1. Manners comes first. I consider education a must. Greet people when join, say good bye when leave. Respect other and always talk correctly. Don't be a jerk with anyone, even if that people is being a jerk. I won't tolerate bullshit in any of my parties. Also I'll leave if a party does not respect other players. Also, this include don't join paries if you're not capable of do whatever that party is aiming for.
2. Only the tank pulls, no one else. Of course, accident can happen and someone can pull accidental, then I will take it. But I won't if I see is on purpose.
3. Tank, in agreement with healer, decide the pace of a dungeon, not the DPS. You can tell me to pull more if you do it in the way of the first rule.
4. Anyone who insult, talk shit, or just being a jerk is out, even if it is the 99 percentile guy in FFlogs or the best player in the game. This is the first rule, but I prefer make it clear.
5. Don't join my PF if you will immediately leaves for a wipe or any other shit.
Last and not less improtan.
6. Do as much as you can always. be the best player you can be. Of course I'm not asking for use potions and food i na dungeon, but play always with your best skills. Just to respect the other players who also do it.
Well. To be fair, is just two rules. Being a good person who comes to have fun and let the tank decide the tank stuff, healers decide the healers stuff, etc.
Last edited by Xlantaa; 01-01-2018 at 11:04 AM.
From the PvP side of the house:
1. No quitting. I've turned too many "losing" games around, and I'm not about to roll over for anyone. It's important to know when you're beaten, but never quit.
2. You miss 100% of the shots you don't take. This pairs well with #1.
3. Be humble, even in badassery. I strive to stand out as an awesome player, but I haven't forgotten when I was just a nobody getting no heals and no support.
4. Support your team. Friends, rivals, even bitter enemies; if we're on the same team, I have your back.
5. Help where you can, teach when you see it's needed, and allow room for failure when failure will be a better teacher.
6. In the event you make a mistake, own it and learn from it. Not everything I do is a great idea that works either.
7. Be a good sport, but if you earn it, go ahead and celebrate.
8. Salt, hurt feelings, and bad attitudes: leave it on the field or in the arena. No sense burning bridges when everything else in game calls for cooperation.
And on a very serious note in general: Reach out to people and pay close attention to changes in their behavior. Simply being there for some people when they needed it has prevented much worse things from happening this year.
If you're going to main a DPS, you might as well bring your A game to the table and demolish everything. It's the best kind of thanks you can give to your tanks and healers for even making the run possible in the first place. That and it sends them on their way to queuing for something else faster.




-Politeness and courtesy go a long way. But it isn't mutually exclusive from having expectations and a set of standards.
-When I'm tank, and if a healer regens me before I pull, I'll manually deactivate it.
-If the tank is too slow and my Greased Lightning is about to fall off, I will make all attempts at pulling ahead to keep it going. It's more important than the tank having initial enmity. If I'm the tank and a monk or whatever dps does this, they're likely getting my commendation.
-Everybody has sprint. Use it.
That's all that really comes to mind.
http://king.canadane.com
1. Keep an overly-generous amount of glamour prisms of every kind on hand at all times. (Will likely be amended come 4.2)
2. Keep an overly-generous amount of dye pots of certain colors on hand at all times.
3. Screaming and otherwise making distressed noises IRL improves healing abilities to a degree.
4. Screaming and otherwise making distressed noises IRL improves tanking abilities to a degree.
5. Screaming and otherwise making distressed noises IRL grants a passive AOE-dodging buff.


1. Dont piss off your healers.
2. Dont stress your healers.
3. If u are out of the AoE heal, u can heal yourself.
4. Learn the fights. Dying to a mechanic is fine but look what u did wrong and try to figure it out by yourself not just expect someone else to spoon feed u how is done.
I love the official forums, they tell you to use the search for thread about what you wanted to talk but when you use it they judge for necro a thread.
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