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  1. #1
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    I will be honest 4 man feast and fold intimidated me. I don't even know why but it was just intimidating. I think part of it is playing with randoms and lack of confidence in my skills. I did play 4v4 ranked team during season 4 but it was hard to get all 4 of us on at the same time and we were going up against platinum players (3 person team) who would pick up 1 random person. For a fresh team still bronze going up against a platinum team was just.... well not fun. So I stuck with Frontlines to boost my skills and confidence which it did. But when Season 5 came out I was less inclined to participate because I prefer astro and I heard it was not as strong. I am sure I would survive in feast but there hasn't been any real reason to do it as I honestly don't care about glamour.

    But what was appealing about Frontlines in 2.x gear progression and even 3.x is I enjoyed it for the group play. I would group up with friends and we would have me and my gf somedays to having a full group of 8 and even running 2 teams (we would end up head to head). This is what was appealing to me.

    I remember once we had a ninja from another server end up harrassing us until she joined us in our base stealing. She was blown away a group of 8 people held off a full alliance at their base. We won the match off of kills. She thought we played cat and mouse but when she got 13 kills at the end of the match with 1 death she was sold.

    With the 4.0 release the semblance of pvp has significantly diminshed. People may call it Nostalgia but I was not one of the ones on her complaining. I would get CC locked but I still enjoyed it and I wish there was something more than Carbon Copy Glamour items to actually go for (Garo and other sets looked unique). Making it accessible from 30 on for one queue is actually making it less appealing to. It was my end game in 3.0 and will be my end game in 4.0 but people leveling are just using it as a means to an end to get the PvE end game which is counter productive to the PvP community.
    (1)
    Last edited by Wintersandman; 01-03-2018 at 06:58 AM.

  2. #2
    Player

    Join Date
    Nov 2016
    Posts
    226
    The lack of rewards in PVP make it a grand waste of time rather quickly. For a mode that usually has the slowest queues in the same you'd think SE would provide more incentive to join.
    (1)

  3. #3
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    I feel much the same, Synestra. And yeah, there aren't many players like us that legitimately enjoy and would continue to play PvP in this game regardless of rewards, but I believe that's what devs should want. They should want something to be enjoyable enough that people continue to queue for it well after getting rewards, or whether there's a reward in place or not.
    (2)

  4. #4
    Player
    uvuvwevwevweonyetenyevweugwemu's Avatar
    Join Date
    Dec 2016
    Posts
    408
    Character
    Pa Lin'guine
    World
    Siren
    Main Class
    Blue Mage Lv 60
    They should if they know what's good for them. These days mmos are based on single-player RPG titles, good contents but not enough lifespan. Old school MMOs had much less restrictions. PvP was pretty much a player created content, the possibilities out shines rewards/endgames. That's what I want to see again. I believe they are increasing more staff for stormblood, so we may see yet something of the old modes revived.
    (1)

  5. #5
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by uvuvwevwevweonyetenyevweugwemu View Post
    snip
    I like your positive attitude but the thing is SE simply can't reverse the changes they did in SB, giving something for a while and then taking it away seems impossible and it would also prove that they actually failed. If you look at some Blizzard interviews some devs have now admitted that some of the features they added in WoW were huge mistakes and they would never do that mistake again but they simply cannot take them off anymore, what is done is done.
    (0)

  6. #6
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Well, there was 3.0 BRD and now 4.0 BRD. . . That's kinda my remaining hope for PvP in this game. I hope that they listen to the longtime PvPers (or the fact that many of them no longer wanted to play) and make the needed changes to find a happy balance between what was good about 3.x PvP, and what good aspects there are with 4.x PvP.
    (0)

  7. #7
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by ThirdChild_ZKI View Post
    good aspects there are with 4.x PvP.
    Only things i personally liked was no need for gear and exp but besides those i can't think anything else, but if people bot and abuse exp gain from pvp then i wouldn't mind if they remove it(this is why we can't have nice things...). When i played SWTOR back when it launched, besides main story i purely leveled via pvp and it was pretty much only content i did in that game(Huttball was so addicting! best mode i have ever played in any MMO)as if there is option to level by doing pvp i will always choose that over questing. You simply cannot l2p if you level by questing because it is just too easy and doesn't require you to properly learn you class, but if level by doing pvp you will learn your class/job and it also helps in pve end game.
    (0)
    Last edited by Synestra; 01-07-2018 at 03:58 AM.

  8. #8
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    I understand. Thankfully, with the news that Seize is getting a new map, we'll have a chance at the old Frontline mounts once more.
    (0)

  9. #9
    Player
    OskarXCI's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    359
    Character
    Xevia Vanothy
    World
    Cerberus
    Main Class
    Scholar Lv 90
    With premade Feast returning with 4.2, wouldn't that count as PvP endgame? To be invited to official tournaments and whatnot?

    Quote Originally Posted by ThirdChild_ZKI View Post
    I understand. Thankfully, with the news that Seize is getting a new map.
    Source?
    (1)

  10. #10
    Player
    BloodRubyXII's Avatar
    Join Date
    Nov 2013
    Location
    Völs am Schlern, Italy
    Posts
    1,007
    Character
    Owa Owa
    World
    Odin
    Main Class
    Ninja Lv 100
    Quote Originally Posted by OskarXCI View Post
    With premade Feast returning with 4.2, wouldn't that count as PvP endgame? To be invited to official tournaments and whatnot?



    Source?
    We had premade Feast before and there were only a few teams, I don't have high hopes for it. If the official tournaments do come around with decent prizes I hope it'll attract more people to play, else it's just going to be near impossible to actually find a team again and get queues; although having cross-world DF is nice. But they won't run a tournament with only a few teams in it. It needs to be a really attractive prospect to work - like it has to either bring in new players from other games who want to make good on a competitive scene that they're willing to catch up in against people with several seasons experience as well as bring in players who won't normally PvP.
    (2)

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