Quote Originally Posted by Raim View Post
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I agree. POTD has proven to be very successful because it remains relevant beyond its introductory patch. A year from now a lot of players will be running it still simply because it's an efficient way to level and test out new classes/jobs. There's also the solo challenges for players to work towards and the higher, more challenging floors. I sometimes jump in solo just to practice the rotation of a job I have not played in a while.

Diadem could have been the same way, though it was designed with a narrow window of relevance in mind. Hopefully Eureka will have a lasting appeal due to being related to relic weapons. It's very worrying that content is designed, typically, with one patch in mind. Sometimes it barely lasts a fortnight before the queues become abysmal outside of prime time - as seen with Rival Wings.

It's not even hard to spruce up old content, either. Throw a new pet or mount into Diadem or POTD every now and then and people will queue up to grab it.