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  1. #1
    Player
    ValentineSnow's Avatar
    Join Date
    Mar 2015
    Posts
    85
    Character
    Shiroe Sora
    World
    Sargatanas
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Cabalabob View Post
    A few of the classes have some balance issues as well, I kinda wish we could evolve them to jobs or for them to get some of the npc enemy versions of job abilities. The MRD a.i. Can’t aim overpower very well, so it would be nice for it to get steel cyclone for example.
    I was thinking this the other day, mrd's take so long to use overpower because they're trying to get into position to use it, if we're not going to be able to update them to jobs it would be great if they could get the npc moves. Like in halatali hm, the mrd uses a move, I think it's called iron tempest instead of steel cyclone.

    Also, I don't know if this is because of the AI I've picked. But the tanks seem to be kind of reactive instead of proactive about tanking. when I engage a mob the tank will attack that mob exclusively until the other mobs aggro someone else.
    E.G. I press engage on a mob, 2 other mobs aggro the tank when he hits the first mob, tank attacks the first mob with single target combo while all 3 are looking at him, healer cures tank, the other 2 mobs go for the healer, the tank now decides to pick up the other 2 mobs.

    This is kind of a pain because it sends mobs flying all over the place and then the tank goes running around to pick them up when he could just have done an overpower instead of his single target rotation and we'd have been set. I feel this needs to be adjusted.
    (2)
    Last edited by ValentineSnow; 01-02-2018 at 10:21 AM.

  2. #2
    Player
    Ayer2015's Avatar
    Join Date
    Feb 2015
    Posts
    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    It was fun the first 1 or 2 runs, but ultimately another huge waste of development resources at this point.
    (2)

  3. #3
    Player
    Tridus's Avatar
    Join Date
    Jun 2017
    Location
    The Goblet
    Posts
    1,510
    Character
    Cecelia Stormfeather
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Ayer2015 View Post
    It was fun the first 1 or 2 runs, but ultimately another huge waste of development resources at this point.
    It's already built at this point. Adding more (already existing) dungeons into the list is not a lot of development effort. Besides, I find them kind of fun when I want to bang out a quick dungeon for XP and don't want to sit in the 20 minute DPS queue.
    (3)
    Survivor of Housing Savage 2018.
    Discord: Tridus#2642

  4. #4
    Player
    Ayer2015's Avatar
    Join Date
    Feb 2015
    Posts
    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Tridus View Post
    It's already built at this point. Adding more (already existing) dungeons into the list is not a lot of development effort. Besides, I find them kind of fun when I want to bang out a quick dungeon for XP and don't want to sit in the 20 minute DPS queue.
    My point is, it was a waste of development resources to make squadrons a thing in the first place. We get so much useless content in this game lately its not even funny.
    From a alternative leveling perspective, they could have just made certain dungeons soloable. by scaling down the instance, if it was really felt necessary.
    (1)

  5. #5
    Player
    Zsolen's Avatar
    Join Date
    Sep 2015
    Location
    Tailfeather
    Posts
    818
    Character
    Zanelle Solainteau
    World
    Coeurl
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Ayer2015 View Post
    My point is, it was a waste of development resources to make squadrons a thing in the first place. We get so much useless content in this game lately its not even funny.
    From a alternative leveling perspective, they could have just made certain dungeons soloable. by scaling down the instance, if it was really felt necessary.
    The game always needs to find new ways to do things to avoid staleness and to help with queues. If you are an officer, you should have a usable squad for immersion purposes. They haven't done anything with GC for a long while. Something was due. It can be improved from there.

    PvP ideas, Diadem... lessons need to be learned and things should and can be altered where needed. They started to address staleness in FATES/ open world but not enough just yet.
    (2)

  6. #6
    Player
    Antonio_Xul's Avatar
    Join Date
    Jan 2014
    Location
    Lost Angels, Killerpornia
    Posts
    1,316
    Character
    Edgar Xerxes
    World
    Zalera
    Main Class
    Machinist Lv 95
    Quote Originally Posted by Ayer2015 View Post
    My point is, it was a waste of development resources to make squadrons a thing in the first place. We get so much useless content in this game lately its not even funny.
    From a alternative leveling perspective, they could have just made certain dungeons soloable. by scaling down the instance, if it was really felt necessary.
    I don't find this to be a waste of development. It is very useful for practicing jobs without bothering others while you learn. It is also very useful for leveling DPS roles quicker due to instant queue. I enjoyed this very much. I've leveled 3 roles pass 50 using this very quickly and had fun doing it.
    (5)

  7. #7
    Player
    Tridus's Avatar
    Join Date
    Jun 2017
    Location
    The Goblet
    Posts
    1,510
    Character
    Cecelia Stormfeather
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Ayer2015 View Post
    My point is, it was a waste of development resources to make squadrons a thing in the first place. We get so much useless content in this game lately its not even funny.
    From a alternative leveling perspective, they could have just made certain dungeons soloable. by scaling down the instance, if it was really felt necessary.
    Why complain about them adding missions now when the thing you're complaining about is already done, then?

    Besides, what is considered useless to one person is not to another. You don't speak for the entire playerbase.
    (3)
    Survivor of Housing Savage 2018.
    Discord: Tridus#2642

  8. #8
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    I only invested in them for the sake of the emote rewards. I haven't touched them since.
    (0)

  9. #9
    Player
    Squintina's Avatar
    Join Date
    Oct 2014
    Posts
    1,054
    Character
    Squintina Nightgard
    World
    Faerie
    Main Class
    Scholar Lv 100
    I like command missions for leveling other class/jobs when I have a really big rested bar. It's a lot of experience, fast, and I don't mind ordering the squads around. If I also have WT Dungeon 1-49, then I get to level while also doing my WT in an easy and familiar setting. I just view it less as me doing the work and more like me being a strategist for them or both, depends on the role I'm going in as.

    If I go in as a DPS, on Halatali for example, I view myself as primarily the strategist and secondarily as a party member, especially for the last boss because if I don't micromanage them that tank just goes after the boss and stands in the fire, but by disengage, engage Fire Sprite, disengage as soon as it's dead until I pick the next Fire Sprite, it's more like being a tactician, which I enjoy.

    To that end I wish we had more variety of squadron orders, or the ability to order individual members (a "heal me dammit" order while being a tank would be nice)

    I'd like for them to have more dungeons because it's also a good way to practice skills on a new/less-used job without having to ask friends to spend their valuable time on a learning party. I'm trying to build up the courage to tank and it would help if I could practice more dungeons there.
    (2)
    Last edited by Squintina; 12-31-2017 at 12:11 PM.

  10. #10
    Player
    The_NPC's Avatar
    Join Date
    Apr 2014
    Posts
    495
    Character
    Ritza Solair
    World
    Behemoth
    Main Class
    Machinist Lv 79
    As a PS4 player I found the command bar annoying... until I found all the skills in Action's menu promtly hid it & add the skill to the cross-bar (annoying I have to enter the action's menu every time I enter just to re-hide it but its a "1 & done" thing so meh). That said it does get grindy & dull but so would grinding any dungeon for xp, only reason I used it a 2nd time after getting emotes was to lv SMN (as I sucked as SCH) to lv50-51.
    (0)
    What some see as "distracted" is really "fathoming the unfathomable" - last words from an Ul'dahn Mercurial Chemister at the battle of Carteneau

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