Quote Originally Posted by Dualgunner View Post
Wait, it disables battle logs? So if everyone consents to the recording, does that mean parsers wouldn't pick anything up?

The thing that excites me the most about the replay would be the ability to pause and look at specific events through other player's perspectives: what comes to mind is a simple "Watch how I handle GCO, and emulate it" but it being limited like this is going to kill a lot of that for me. >.<
If the internal system were improved such that parsers didn't need to capture network data for their own accuracy, perhaps, but for the time being it would be completely circumvented by the fact that most parsers not only can read the data feed itself, but risk accuracy/precision otherwise.