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  1. #1
    Player
    Erik501's Avatar
    Join Date
    Jan 2017
    Posts
    61
    Character
    Jade Green
    World
    Moogle
    Main Class
    Marauder Lv 82
    Oh, the parser thing again. It is somewhat tiresome, but I'll share my two cents on the topic.

    First of all, I do parse. I parse for myself, I never tell anyone that I am doing it and I never use it to harrass or dismiss anybody. I use it to have a more accurate idea of how much I can pull in a dungeon since I am usually the tank. I use it to improve my damage as well, be it as tank or as damage dealer. I use it to try to copy what other players are doing when I find an outstanding performance. If there was an official parser and people used it this way nobody would ever be against it, myself included.

    However, I have seen it before. The addition of an official parser would not suddenly change the nice community we still have overall to an absolute toxic nightmare, but it would change over time. First we would begin to see people complaining in these very same forums because they were dismissed from a party for no apparent reason. Then we would see posts debating if low dps is a valid reason to dismiss someone in duty finder. Then we would begin to see people ignoring mechanics only to get higher dps. Then we would begin to see people ninja-pulling bosses before the countdown is over only to mess everybody else's opener and get a lead in the dps meters. And all of this would go up and up to the point where pretty much every duty finder dungeon becomes a stupid dps competition where everybody spend more time complaining about everybody else's performance than actually doing the duty.

    I have seen all of this in other games, and I don't want to see it here. So I don't want any official parser. If you want to parse you can, there are ways, but keep it for yourself. SE is going to give us a better tool regardless, you will be able to record the whole run and see exactly what everybody are doing. For those who say they need a parser to be able to improve the overall performance of their static, there you go, the best tool ever made for that purpose, much better than a parser.
    (2)
    Last edited by Erik501; 01-03-2018 at 08:45 PM. Reason: Size limit

  2. #2
    Player
    SaitoHikari's Avatar
    Join Date
    Oct 2015
    Posts
    1,281
    Character
    Saito Hikari
    World
    Sargatanas
    Main Class
    Bard Lv 100
    Quote Originally Posted by Erik501 View Post
    I have seen all of this in other games, and I don't want to see it here. So I don't want any official parser. If you want to parse you can, there are ways, but keep it for yourself. SE is going to give us a better tool regardless, you will be able to record the whole run and see exactly what everybody are doing. For those who say they need a parser to be able to improve the overall performance of their static, there you go, the best tool ever made for that purpose, much better than a parser.
    This is actually pretty good point, from someone that openly parses as well. They just need to remove the restriction on requiring everyone in the party to consent to the recording. There's no reason one person should be able to block that for nothing other than very selfish reasons, when other people in the party may need it to actually learn. Otherwise, I don't see the feature actually being used outside of statics.
    (1)

  3. #3
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Erik501 View Post
    SE is going to give us a better tool regardless, you will be able to record the whole run and see exactly what everybody are doing. For those who say they need a parser to be able to improve the overall performance of their static, there you go, the best tool ever made for that purpose, much better than a parser.
    I want to point out the issues with this Replay feature though. Not only do you need the consent of every player in the party, but you can only view the recordings inside of an Inn room, and you can only have 3 at any given time, according to the information provided during the Live Letter.

    There’s a huge flaw in a feature that a single person can effectively render useless. Aside from the fact that you could not view it on the fly; you would need to leave the duty, return to an Inn room, and then watch it there, provided you have a free spot for a recording. With much better recording services out there (Twitch or other third-party programs/streaming sites), I personally consider this feature incredibly useless, and it in no way gives you the same amount of information a parse or log would.
    (10)
    Sage | Astrologian | Dancer

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    Hyomin Park#0055

  4. #4
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Erik501 View Post
    SE is going to give us a better tool regardless, you will be able to record the whole run and see exactly what everybody are doing. For those who say they need a parser to be able to improve the overall performance of their static, there you go, the best tool ever made for that purpose, much better than a parser.
    Replay provides no information regarding damage output, thus it's entirely worthless when compared to parsers. With FFlogs, I can accurately pinpoint nearly every single moment throughout an encounter; right down to the overheal, buff usage, rotation and even replay the fight itself. What SE's offering is a dumbed down Youtube equivalent without battle logs. And as Hyomin mentioned, it can only be viewed in the inn whereas parsers are real time. Basically, Replay will, unfortunately, be DoA, I feel.
    (6)