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  1. #381
    Player
    Fannah's Avatar
    Join Date
    Aug 2015
    Posts
    514
    Character
    Fannah Loydera
    World
    Moogle
    Main Class
    Goldsmith Lv 60
    I didn't say to be a god. I meant in my exemple "if you are playing with 3 gods, it doesn't mean they are carrying you if you are already way above the average". Which is not about an overall situation (that's when I used the word god).

    I end to believe you put effort in order to be in disagreement.

    On top of that, it's to mean we are free to improve or not when reaching such a state (and everyone said here is was ok to be good enough (I guess like a 5.2k dps sam currently) and that overall people will tell you nothing for this). Then performing above is required if you are in a group (static) aiming for this. I don't believe people to try doing time records when playing with PUG but only to clear without dying (which is a way to mean it'll be quick). When with random players, I prefer to end my Ravana Ex at 1rst try than wiping 3 times in a row because not everyone agree about skiping the butterflies part or not (and risking some are unable to pull their weight to do it). It's about the real time irl it took, which matters more to me when playing with randoms than the final time it did which can't be an awesome score with random players anyway (of course, it's different if it's a farm group where it's better to aim for skipping phases in order to farm way faster).
    (1)
    Last edited by Fannah; 01-04-2018 at 06:33 PM.

  2. #382
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Fannah View Post
    I didn't say to be a god.
    I'm quite sure they meant "good" and merely missed an "o".
    (1)

  3. #383
    Player

    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2,057
    Quote Originally Posted by Fannah View Post
    snip
    Maybe others have mentioned it, but I have not mentioned anything about the time it takes to kill a Savage or an Ex. Right now, for the endgame, a 5.2k SAM is damn near top of the line for O3S and O4S, when compared to all other samurai who have gone through that fight. Outside of statics, nobody is really asking for players to attain that kind of DPS, especially in a random group. I am of the opinion that if somebody is running with a static, and 3 of the DPS are all doing 6.5k DPS, and the last DPS is sitting at 4.5-5.5k, then yes, they are being carried, even if their damage is way above average. But those are statics - my disagreement with what you're saying stems from the attitude that 'the DPS I'm contributing is just enough in this random group', so why should I need to improve anything else if it's working'.
    (3)
    Last edited by KaivaC; 01-04-2018 at 07:04 PM.

  4. #384
    Player Scremin's Avatar
    Join Date
    Jan 2017
    Posts
    37
    Character
    Hyen Scremin
    World
    Exodus
    Main Class
    Dark Knight Lv 70
    Just adding my 2 cents.
    Never cared for parses or people that use it, was in the mindset of: "whatever".

    But after reading this thread yesterday I went and set up act to see whats the deal, and god damnit that shit is addictive lol, not only did i spend a good 1-2 hrs just hitting a dummy and parsing to see how high i could get each time (never did spend time on a dummy before) but now im parsing everything, from high level content to low, and by the gods I think i almost broke my fingers yesterday trying everytime to be on the top of those dps bars on every dungeon i did lol, from kugane castle to even tam tara... (yeah I got so addicted to it that i even parsed tam tara >.>)

    So really, if even I, a filthy lazy casual with not much time to play started to really try my best after setting up act, I believe every player should get it to evaluate themselves (and from what i saw in expert roulette, a lot of players should >.>)
    (25)

  5. #385
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Estellise Valesti
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    I personally see parsers as self improvement tools. I look at it to see how well I'm doing in any given situation. It can be a bit disheartening being a healer and seeing myself at or near the top of DPS but it really does help me try to improve.

    There are assholes with anything, and people who abuse and/or misuse something shouldn't ruin it for everyone else.
    (11)

  6. #386
    Player
    Fannah's Avatar
    Join Date
    Aug 2015
    Posts
    514
    Character
    Fannah Loydera
    World
    Moogle
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by KaivaC View Post
    snip
    Ah don't worry^^ I talk about timers because higher dps makes times shorter. About all that, It's not that I really mean "it's ok to stop improving at such point" but more "I'm ok if I meet someone who decided to stop making progress at a certain point I think is way high enough already to don't consider that person a burden". Me, I'm gonna do my best everytime. I just don't ask others to go further than the limit they fixed to themselves if they are way above the average already and enjoy their game. When I talk about timers, it's that I don't mind to end a boss after 10 min instead of 9min because the other one is good but not as I am. When I play, as long as there is no problem (dps check, death, execution of mechanics) I don't watch how others are enjoying their game, and maybe they are trying to improve or are doing their best already.

    But I agree, I'm against people who don't care being a burden, yea. They are just selfish imo. The worst part is when they are carried, and then they believe they are ok. I rarely meet people like this, but when it happens it's a hell and you can find them again and again when you are farming a part.
    (1)
    Last edited by Fannah; 01-04-2018 at 09:33 PM.

  7. #387
    Player

    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2,057
    Quote Originally Posted by Fannah View Post
    snip
    Eh....the main issue I run into with high-end duty clear/farm parties is people not knowing how to execute mechanics. DPS doesn't matter if you get killed by a mechanic. And with pug groups, it's unrealistic to expect everyone to perform at their very best - that's just not gonna happen because there's always gonna be someone who is looking for a carry. Statics are the place where high numbers are probably expected. For doing pugs, if a player started Omega Savage when it was first released, and did it on a weekly basis, and are still doing the same numbers (in the 2k - 3.5k range) now as they did back in release week...they have a problem.
    (3)

  8. #388
    Player
    Neophyte's Avatar
    Join Date
    May 2015
    Posts
    940
    Character
    Mim Silmaril
    World
    Phoenix
    Main Class
    Summoner Lv 90
    Quote Originally Posted by KaivaC View Post
    Eh....the main issue I run into with high-end duty clear/farm parties is people not knowing how to execute mechanics. DPS doesn't matter if you get killed by a mechanic.
    I dont know why people always distinguish between those two things.



    Usually the good dps players are also good at executing mechanics, because the most important part in increasing dps is doing so while executing mechanics with most uptime.

    It's always the low dps players, who don't know how the mechanics precisley work, resulting in x unnecessary slides in O1s and panicked cliff jumping, cancelling a cast to apply an addle because they forget when exactly AoEs occur, stupid rezzes during mechs with insta moving to be killed again, running in Shinryu/O3s waaaaay before tethers are applied, melees choosing to go in a back spot in Shinryu (despite 2 ranged) or waiting 10s in some awkward place away from boss doing nothing because they got suprised by the thunder spread mechanic, don't use 2nd wind for earthbreath followed by icestorm, getting hit by every second icicle, etc...

    Most of the times good player refers to both executing mechanics and dps, while bad players more often than not are bad at both.
    Also when you die by a mechanic (alone) and you're still No.1 at the end of the run, it does indead matter. If it's close to enrage it's still thanks to your competence as a dps that a clear was possible, although you were the only one who died.
    (3)

  9. #389
    Player
    Gleipni's Avatar
    Join Date
    Feb 2016
    Posts
    263
    Character
    Gleipnir Valfalk
    World
    Spriggan
    Main Class
    Dragoon Lv 80
    The parse,for high level content has 2 utility,keep a track of your DPS to help you improve etc... and as a player filter,i will explain:

    Several it happened,while recruiting or getting recruited for a static,they asked me if i was already in a group with parse,what for ? to check in FFlog,and i think its understandable,why ?

    When you build a static,it can take a lot of time,getting the right people,testing people etc ....but sometimes you have bad surprise,someone who told you that he master his class,dosent master it at all,and you lost 3/4day to look for someone because you trusted that guy and didnt look for other people.

    Looking to farm with random,you trusted them and ..... it disbanded 20 min later because it was far from it.

    All of that to say,what FF need,is a ranking,filter,anything to help to see through the mass of player,to know what kind of player you are,and with wich player you could have the same level of playing,I can already see people insulting me of elitist etc ....

    Why it would be great ? to be able to play with people around your level,like in PvP game with ranking taht put you against your player around your level,we need an system to help us play with people around our level,I wasted so much time trying static,just to leave them after because ic ould not find people my level,BUT be carefull there i dont say im a god like player or anything,very far from it.

    Its just i crave to play with people with the same gameplay as me,that we understand mecanics at the same speed.
    But in FF,its surprise time,you group up with random,hoping the farm will go great annnnnnd,disband after 30min.

    To give you an example,i tried to Farm O3s for nearly 2 weeks,for 2 weeks i just ended in group that WIPED at the first holy blade,i know its human to make mistake,but when everyday you enter infarm group just to wipe for 40 min and disband,at the end you wish to find a good group.

    In 2 week i wasted 10+hour trying to farm o3s,now imagine there were a info on people,anything to show me that the people with who i teamed up,are not very reliable,or anything,i could just quit the group,without going through the hour of wipe for nothing but wasted time

    The parse do that function,not greatly but still,and i thinks thats what we need,something to separate player in "division" with player around the same skill.
    Thats what do the Parse,but we need somthing better and universal.
    (1)

  10. #390
    Player
    akaneakki's Avatar
    Join Date
    Apr 2017
    Posts
    857
    Character
    Liza Sol
    World
    Twintania
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by Fannah View Post

    I just hope it makes some things more clear in order to calm things overall when I believe we agree in a gerenal way.
    Dont worry, I know your point, I was just going to simply make a point towards others in here as well, I know we both agree on most of the things. When I see a DPS does 4k in a 01s something is terrible wrong. To many people doesn't understand even if you can beat something, just because other dps carry the weight of your own dps loss, doesn't mean you shouldn't improve, which a lot of people in here say (not saying you did but others have), that they don't need to improve just because the beat a fight.
    (2)

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