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  1. #1
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Instead of an actual parse that gives you the detailed breakdown on a player by player basis, how bout a percentage calculator?

    in an 8 man party setting with 2 tanks, 2 healers, and 4 DPS, each player (if divided equally) is accountable for 12.5% of the total damage dealt.

    This means that the DPS as a whole is responsible for 50% of the damage dealt on any given encounter.

    At the end of the encounter, it would be nice to see your individual % of the damage done (I would not be opposed to having everyones displayed) and maybe a "key word" that helps you identify if that were good or bad. So at the end of the encounter it woud look like this... (Ill use my character and alts name).

    Zlatan Tarrant (DRG) : 20.5% Excellent
    Axel Stone (MNK) : 12.5% Average
    The'big Red'Machine (BLM) : 9% (poor)

    I think this would be good on many fronts. It would allow individuals to see what they did. They can either be OK with it, or reflect and possibly strive to get better. If this is just a DF party, then the information would likely be fore personal use only.

    If its not a DF party, and assuming that your fellow parrty mates arent complete asshats, they could perhaps offer suggestions.
    (0)
    Last edited by Lord_Zlatan; 01-16-2018 at 12:46 AM.

  2. #2
    Player
    Deithwen's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    317
    Character
    Deithwen Feainnewedd
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Lord_Zlatan View Post
    snip
    I'm affraid this would be like having a parser without all the benefits it brings. It wouldn't prevent harassement, because one could still blame someone for poor play but without being able to analyse what they did wrong to improve...

    Also, in a 8 man party, 4 DPS should always deal more than 50% of the group damages, if the damages are 50/50 between DPS and tanks/healers, then the DPS are pretty bad imo ^^
    (3)

  3. #3
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Deithwen View Post
    snipped because of character limit ; ;
    right, just wanted to use easy numbers to convey the point.

    The problem I have with parsers is that they give too much information (not a bad thing) but people dont want to hear about ALL of the reasons they did poorly (I wouldnt mind). Percentage/rating would allow YOU the player to see that you arent doing well. Having someone else tell you (whether it is substantiated by numbers or not) will always end in one player (often the accused) thinking its just the other players opinion or that they are just "being a d*ck).

    Putting the ball in the players individual court means its on them to improve.
    (0)

  4. #4
    Player
    Gleipni's Avatar
    Join Date
    Feb 2016
    Posts
    263
    Character
    Gleipnir Valfalk
    World
    Spriggan
    Main Class
    Dragoon Lv 80
    Maybe what we need,is dedicated world (for RP....joke) depending what kind of community you want, for exemple:
    Sephiroth world:"by entering this world,you agree to enter in an environement that will ask you lot of commitment,and we are not responsible for any harassment due to performance"
    Chocobo world:" by entering this world you agree to enter in an environement where people do no want to be harassed over player performance,anyone violating this rule can be sentanced to ban"

    Like this,people who wants good level go to hardmode world,and people who want to play chill go to the chill one,everyone is happy.
    (1)

  5. #5
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,354
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Because a game is well known for its community. If the community becomes toxic because of parsers, was it worth it to add it in the first place.

    I think personal parses are fine, and for Ultimate group parsing is fine.

    But there is a thin line where parsing can be used for harassment. Which can lead to a toxic community.
    (0)

  6. #6
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,133
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Derio View Post
    Because a game is well known for its community. If the community becomes toxic because of parsers, was it worth it to add it in the first place
    SE cracks down on harassment issues relatively well. So what else is to speak against if they remain as adamant as they are now when it comes to that?
    (3)

  7. #7
    Player
    Jijifli's Avatar
    Join Date
    Jun 2015
    Posts
    1,384
    Character
    Jijifli Kokofli
    World
    Balmung
    Main Class
    Arcanist Lv 55
    Quote Originally Posted by Derio View Post
    Because a game is well known for its community. If the community becomes toxic because of parsers, was it worth it to add it in the first place.
    The community doesn't "become toxic" because of a parser. Should I give you some examples? I once had a DRG in 3.1 get angry at me, to the point of harassing me after the dungeon, because I greeded tank gloves. Ya. Over some stupid gloves because he wanted them, but didn't say a word. Tell me what parser did that? Should I talk about the fc chest stealing? I wonder what parser does that. Or maybe emote spamming the chat since that's marked under harassment? What parser's making that happen?

    Harassment already exists. Adding a parser won't increase it. Adding a parser instead lets us have info, and might actually make the toxicity DROP since some people that like to bark loudly and harass don't have numbers to back it up. If someone's screaming at a healer for not doing dps, but is last on the damage meter, we can make him shut up, but right now if we did that we'd be considered WORSE than that guy according to Square.
    (16)

  8. #8
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    literally every other post has the word "toxic" and/or harrassment in it.

    Do that many people really not want to play a class well that they arent willing to listen to criticism? Also criticism =/= harassment. There should be open dialogue between party members. Also, considering we can play every class on one character the whole "My alt is a MNK i know what im talking about" doesnt apply, as u can check their profile. Maybe the level 70 actually could help you >.>
    (10)

  9. #9
    Player
    LadyKairi's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    553
    Character
    Kaja White
    World
    Lamia
    Main Class
    Astrologian Lv 100
    I know it's anecdotal, but people who say that recount was a problem, I could say that all the years I played WoW (vanilla til WoD) I never encountered anything negative in regards to recount. I even dabbled in the raiding scene. The only harassment I saw was people yelling at others to execute mechs properly, and some situations in shout chat where people kinda talked down women and "HA! Girls don't play wow".
    (2)

  10. #10
    Player
    Umbrix_Darkfire's Avatar
    Join Date
    Aug 2021
    Posts
    17
    Character
    Umbrix Darkfire
    World
    Goblin
    Main Class
    Black Mage Lv 51
    Quote Originally Posted by Kleeya View Post
    O2S run going very well, despite a mistake from a tank that did get all dps killed we completed this way before the enrage.

    Warrior of the group who was all the time talking about his precious dps and fflogs getting the faulty tank kicked, as well as 3 dps because "shit the rest of you".



    Elitist jerks and toxicity aren't gonna be a problem if SE add a parse to the game... yeah right
    Damage meters in games can increase elitism and toxicity, though I think we should be able to see how we have performed and this should only be visible by our own eyes, even if it's only a rating based on stars. My 2 cents.
    (2)

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