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  1. #1
    Player
    akaneakki's Avatar
    Join Date
    Apr 2017
    Posts
    857
    Character
    Liza Sol
    World
    Twintania
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by BluexBird View Post
    Not gonna lie... I laughed way harder than I probably should have at this. It sounds so mean but at the same time it would get people to open their eyes. .
    Tbh, if someone is still fresh to a fight, thats another thing. I play a lot of classes and each class I try to master in every fight (99th on war, whm and drg in most ex primals and savage). To me even if the fight has been done many times, the classes are played different and you need to understand how the fight goes with your class you are playing. Another thing is to act ''high and mighty'' and run to a forum saying they could done more than the tank if they never died, but they have an average grey percentile without deaths. That's something they shouldn't do. Obviously most people agree with me on this, that if people are new to a fight or still somewhat fresh to it, just a few clear that's fine... if they act they know the fight perfectly fine and perform bad.. well thats another story.

    Quote Originally Posted by jameseoakes View Post
    Given that it shows people data without consent I'd but a lot of blame on the tool as it far to easy to use to abuse people.
    Also a wakeup call for those who ''abuse'' players to play well for them to get a clear or farm. It's also a tool to tell people without anyone needing to open their mouth how bad or good they perform too. For instance having an official parser would slap many players in this game and we both know it.
    (2)

  2. #2
    Player
    HoodRat's Avatar
    Join Date
    Nov 2014
    Posts
    487
    Character
    Hood Rat
    World
    Brynhildr
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by BluexBird View Post
    No. That's what a tank with the best gear and who uses pots ends up doing. Higher if they're optimizing party buffs. And even higher if they end up with a lucky run where they landed lots of critical/direct hits. But expecting tanks to do over 3.5k is borderline elitism. DPS should easily be staying above 4k though, but factoring deaths it is not unusual to see them drop to the 3.5k-4k range.
    You can easily hit 3.5k dps as a tank without BiS, food, or pots.
    (1)

  3. #3
    Player
    AiharaMizuki's Avatar
    Join Date
    Aug 2014
    Posts
    68
    Character
    Vela Defoe
    World
    Exodus
    Main Class
    Archer Lv 70
    (6)

  4. #4
    Player
    Slirith's Avatar
    Join Date
    Aug 2013
    Posts
    941
    Character
    Astarotte Niuhali
    World
    Balmung
    Main Class
    Dancer Lv 100
    SE just needs to break parsers like Blizzard did with certain addons that made fights super super easy.
    (1)

  5. #5
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Slirith View Post
    SE just needs to break parsers like Blizzard did with certain addons that made fights super super easy.
    Blizzard isn't break parsers. They were forced to embrace them and simply developed fights around the knowledge people were using a third party program. SE delete battle logs tomorrow and people would find a way to calculate all the data. It's like ADblock. Facebook bragged how they developed the latest technology to finally beat Adblock... and it was rendered trash in less than two days.
    (10)

  6. #6
    Player
    Tridus's Avatar
    Join Date
    Jun 2017
    Location
    The Goblet
    Posts
    1,510
    Character
    Cecelia Stormfeather
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Slirith View Post
    SE just needs to break parsers like Blizzard did with certain addons that made fights super super easy.
    The only addon Blizzard directly tried to break that affected fights was Decursive... and yeah, that was pretty ridiculous. But it was also a response to fights in Molten Core that were "hit dispel 900 times", at a time when Blizzard didn't provide a raid UI at all. I don't know how they expected healers to cross dispel across 8 groups with no raid UI, but it was monumentally stupid. Fortunately they had an addon API and the playerbase solved the problem.

    Blizzard never broke damage meters and AFAIK they never broke Deadly Boss Mods. They certainly didn't break mods that provided raid frames and additional hotbars, since they didn't even bother to provide those things themselves in vanilla and only did it later because those addons were mandatory to have a functional raid group.

    This is the same problem. If you want to have a progression static, parsers are not optional. The difference is that SE prefers to pretend the issue doesn't exist whereas Blizzard provides an addon API and explicitly decides what that API can and can't do, thereby letting the playerbase solve the problem in a relatively safe way.
    (5)
    Survivor of Housing Savage 2018.
    Discord: Tridus#2642

  7. #7
    Player
    Kaethra's Avatar
    Join Date
    Oct 2013
    Posts
    1,059
    Character
    Kaethra Tatrinae
    World
    Leviathan
    Main Class
    Conjurer Lv 70
    I will say this.. SE is weird. So... enrage timers became a thing because of parsing in EQ and damage meter addons in WoW. Since players found optimal rotations and means of DPS, they were put in to challenge said players. SE uses enrage timers in FFXIV but doesn't want us to link them or boot people from groups.

    So my question is what does SE expect us to do when 3 DPS in a 8 man are doing less damage than the tanks and the group is hitting the enrage timer? No one is dying, and the tanks and healers are doing quite well, and maybe 1 DPS is doing great. But those 5 need the other 3 to perform to complete the encounter, but can't because of the little damage output.
    (11)

  8. #8
    Player
    Baalfrog's Avatar
    Join Date
    Mar 2016
    Posts
    117
    Character
    Alysanai Holt
    World
    Cerberus
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Kaethra View Post
    Things.
    It's because of this weird thing they have, that only the group matters and such, which is okay I suppose, but the sum is not larger than its parts. Like in the case of the OP and how 3 of 4 dpses did less than tanks, from SEs standpoint, the group did the thing, they beat the challenge they set for the encounter and thats all that matters to them. Someone on the know about logs and such however can easily determine that the group limped over finishline and basically got carried by the higher performing non-dps roles. In other words, they got carried.

    And this is an interesting problem, because on SE's end everything is fine, people are doing the content. But this will create a split in the community about people wanting to get better and clear clean and faster and have higher number and so on, and then the other group thinks that doing barely enough is good enough because it clears what the developers had in mind.
    (8)
    Last edited by Baalfrog; 12-31-2017 at 03:17 AM.

  9. #9
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Slirith View Post
    SE just needs to break parsers like Blizzard did with certain addons that made fights super super easy.
    Why?

    When I mess up as a healer and people don't get topped in-time or such, it's generally fairly obvious what happened even with chat logs alone, more so with a video recording. As such, I'll need to up my game, adjust and sort it out or get replaced for someone who can do it.

    When a tank messes up and gets themselves one shot by a mechanic, fails their positioning and get's the raid cleaved, doesn't pick up an add in time or such, it's generally fairly obvious what happened even with chat logs alone, more so with a video recording. As such, they need to up their game, adjust and sort it out or get replaced for someone who can do it.

    When a DPS messes up and fails a mechanic, it's typically fairly obvious what happened, however, when they fail the DPS check as a collective whole it's very difficult to tell what went wrong with chat logs alone and only marginally easier with a video replay (Unless you've got PoVs for each DPS in fairness).

    What makes DPS such special snowflakes that they are above criticism and unaccountable to their standard of play in Savage content when neither Tanks nor Healers have anything like that luxury in their core role? Should I and 3 other 'support' players be obligated to endure banging our heads against a brick wall purely because we got unlucky enough to land too DPS that either couldn't be bothered or simply don't understand how to play their role to at least an average standard?

    Like or not, the sad reality is that the current endgame is still very DPS centric, until SE step in and provide the tools end game orientated players need to gauge their own performance accurately and relevantly, other people will step in with tools of their own.
    (12)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  10. #10
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Anytime a game has a quantifiable DPS check that must be made there simply needs to be a way to check dps numbers.

    That's the only way you're ever going to be able to see who is pulling their weight and who is slacking.
    (5)

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