Quote Originally Posted by Lilseph View Post
As an idea, they should divide it by category:

-Hall of the Novice (Bronze Adventurer Licence): Starts as soon as you start the game. Tells you the basics, like the actual hall of the novice. Unlocks the first set of dungeons after level 30.
-Hall of the Novice (Silver Adventurer Licence): Advanced actions of your job. Combos, cooldowns. Requires you to have your job crystal and unlocks dungeons up to level 50.
-Hall of the Novice (Gold Adventurer Licence): Healing/Tanking/DPS checks to the "best" of your capabilities. Uses all the skills you previously learned up to level 50. Unlocks dungeons 50+
-Hall of the Novice (Platinium Adventurer Licence): Same than gold but more strict. Unlocks level 60+ dungeons.
-Hall of the Novice (Diamond Adventurer Licence): Same than Platinium but more strict. Unlocks level 70 dungeons.
I miss the Proving Grounds from WoW. We have SSS and PotD for solo challenges but Proving Grounds were better tailored to each role. Your system sounds fun but imo would be better without it unlocking any dungeons, but offering a unique player status at Diamond licence. This status (diamond icon) could be turned on at will to show your combat ability. I would hope that the last challenge is very hard so that the icon would be prestigious and a goal to reach.