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  1. #1
    Player
    Vstarstruck's Avatar
    Join Date
    Dec 2017
    Posts
    1,128
    Character
    Beastmistress Milk
    World
    Balmung
    Main Class
    Black Mage Lv 60

    Update request. Tutorial passing requirments before being able to use DF.

    There should be NO REASON, a 70 PLD should be entering expert and not know total eclipse spam can't hold hate. There needs to be tutorials in the game that show the basics, teaching combos, teaching how to use flash, teaching how to use AoE rotations, and how many monsters are required to use them.

    There is a reason this thread:
    http://forum.square-enix.com/ffxiv/t...ry.-Let-s-vent.

    is as long as it is. I have no issues of having games for single player have no hand holding and have the player figure out things for themselves. I really do like those games tbh, but it does not work for online games. This experiment called FFXIV is proof. FFXIV has too much hunt for info for the playerbase it tries to target as customers.

    For online games, what everyone does effect your performance, for example, if a tank that knows how to play, mass pulls, because they expect people in i340 gear to know what to do, can cause wipes if the DPS do not know how to play. Being an excellent player, being a good player, knowing the basics, and not knowing what to do, all have too big of a performance gap of the next tier down.

    The biggest reason for having tutorial requirement passing is because of the social problems it brings. Often, at least on NA servers, if you give advice to extemely poor play, you are met with "you do not pay for my sub" It also adds confusion with the role action problems. A healer should have protect, melee should have goad, tanks need provoke. Why are these needs "optional"? when a player with the attitude "You do not pay for my sub" meets someone that wants cooperation, drama happens. "I gave you goad, can you give me goad?" "You do not pay for my sub"

    What needs to be done:
    tutorial requirements for lv 50, 60,70
    ilevel requirements for all dungeons.

    There is no way people should be doing The royal city of rabanastre and vote abandon at the second boss since that is a wake up call that 4 people can't carry 8 in passing a small DPS check. Why have DPS checks in the game at all when there is no baseline on what needs to be done by game tutorials?
    (16)
    Last edited by Vstarstruck; 12-30-2017 at 03:03 AM.

  2. #2
    Player
    Sylvina's Avatar
    Join Date
    May 2017
    Posts
    1,102
    Character
    Sylvina Eon
    World
    Exodus
    Main Class
    Warrior Lv 90
    I eclipse spam all the time on big pulls as PLD and hold hate. this is becuase I use flash in between each eclipse or 2 like anyone who knows what they're doing.
    (3)

  3. #3
    Player
    AkashiXI's Avatar
    Join Date
    Aug 2013
    Posts
    772
    Character
    Akashi Mousai
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Sylvina View Post
    I eclipse spam all the time on big pulls as PLD and hold hate. this is becuase I use flash in between each eclipse or 2 like anyone who knows what they're doing.
    You missed the point of this thread. It isn’t about your personal performance, but rather the performance of a player ignorant to how their abilities work.
    (10)

  4. #4
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    You can put in any number of tutorials you want, but PUGs continue to be PUGs.
    (4)

  5. #5
    Player
    HazyAssaulter's Avatar
    Join Date
    Oct 2017
    Posts
    101
    Character
    Diosthenes Fara
    World
    Behemoth
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Sylvina View Post
    I eclipse spam all the time on big pulls as PLD and hold hate. this is becuase I use flash in between each eclipse or 2 like anyone who knows what they're doing.
    Unless the PLD is undergeared, a single flash followed by circle of scorn and total eclipse spam should be more than enough to hold aggro. I spam enough that I'm usually begging melee DPS to use Goad on me
    (1)

  6. #6
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    I believe players wanting more advanced versions of hall of novice is more to refine their own skills, and have additional content to run. Most are aware that tutorials on the basics of your role already exist, and the PUGs will be PUGs.
    (2)

  7. #7
    Player
    Lilseph's Avatar
    Join Date
    Mar 2011
    Posts
    1,461
    Character
    Shadow Link
    World
    Mateus
    Main Class
    Red Mage Lv 90
    As an idea, they should divide it by category:

    -Hall of the Novice (Bronze Adventurer Licence): Starts as soon as you start the game. Tells you the basics, like the actual hall of the novice. Unlocks the first set of dungeons after level 30.
    -Hall of the Novice (Silver Adventurer Licence): Advanced actions of your job. Combos, cooldowns. Requires you to have your job crystal and unlocks dungeons up to level 50.
    -Hall of the Novice (Gold Adventurer Licence): Healing/Tanking/DPS checks to the "best" of your capabilities. Uses all the skills you previously learned up to level 50. Unlocks dungeons 50+
    -Hall of the Novice (Platinium Adventurer Licence): Same than gold but more strict. Unlocks level 60+ dungeons.
    -Hall of the Novice (Diamond Adventurer Licence): Same than Platinium but more strict. Unlocks level 70 dungeons.

    From there on, the player should have a sense of "I must learn what I get from now". Wish you had a "ranking" at the end of the dungeon, measuring your performance based on your role. PvP already has this system and can be refined and adapted to PvE content. At the end of the run, you receive a rank and points accordingly. It would be granted individually and the results would be given only to you. These points, based on the type of licence you have, will give you in-game rewards (Glamour, mounts, minions, orchestrion rolls, consumables, furniture, materia, etc).

    In order to avoid people to exploit this and spam it, the requirement to get ranked runs would be: Doing daily roulettes with no more than 2 people (Including yourself). Only once a day per roulette, like the tank achievement. The commendation system can co-exist with this, but that would measure other paramenters, besides your performance but your attitude, which is the prime element that people usually judge on others.
    (8)

  8. #8
    Player
    RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,147
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Lazy people will be lazy until something comes along that forces them to stop being lazy. At which point they will either do what they are supposed to or quit entirely... >.>
    (1)

  9. #9
    Player
    Jijifli's Avatar
    Join Date
    Jun 2015
    Posts
    1,384
    Character
    Jijifli Kokofli
    World
    Balmung
    Main Class
    Arcanist Lv 55
    They'll just say Squares making players treat their game "like a job" and quit.

    I mean that's what I get told just venting about butcher block spam.
    (9)

  10. #10
    Player
    SicariusSeven's Avatar
    Join Date
    Jun 2015
    Posts
    409
    Character
    Shizuku Duskheart
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    I want them to make it so you can't do raids until you finish a tutorial. The amount of people not doing simple mechanics is staggering in Stormblood.
    (2)

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