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  1. #21
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,650
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    While I admire your thoughts on the matter, this all seems unnecessary extra reworks if the easiest solution would be to baseline remove TP costs from weaponskills instead of all the various resource reworks.

    I also disagree on the sentiment of Bash utility, given Low Blow is a cross role ability available six levels prior to shield bash for only one second less duration but realistically more gcd uptime. If your fear would be PLD having two stuns at ogcd being too good, I'd either:

    1.) Put Low Blow (current) back on DRK, making Bash equal to LBlow and readding brutal swing with same stats on WAR
    2.) Keep Lowblow in reworked 5.0 crossrole system.

    But yes, I am indeed talking about baseline removal of costs for weaponskills on all jobs that currently use TP for them - at very least singletarget if I am forced to compromise.

    EDIT:
    Keep in mind that melees pay for ranged weaponskills with them breaking combos unlike ranged dps that dont have a fixed combo gameplay as their primary way of fighting (yet). Ideal rotations exist obviously, but they are more flexible in when to use what.
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    Last edited by Reinhardt_Azureheim; 11-25-2018 at 02:14 PM.

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