Quote Originally Posted by Sylvain View Post
There's absolutely no point to it, i was actually expecting them to just be removed in SB with the implementation of the special ressource.

Perhaps next xpac, it'd be nice it would make the party frame smaller with only 2 bars.

The idea that TP also cap melee dps AoE is weird considering range don't have this issue.
I don't see any point to it, why would you cap melee AoE?

The worst is that this is actually only an indrance in dungeon. I can't recall a single boss requiring so much AoE that all melee would run dry.
in A9s you could run out of TP just because there was so much uptime on the boss that is the most recent fight