so, with the changes they made to RW not too long ago i noticed there were two changes made regarding Cannons, the first change (altering potencies so the cannon deals less damage to mechs and mammets) i can understand and aggree with, but the decreased range feels a bit much, used to be from my experience that the cannons already had some blind spots due to level terrain (can't fire if a tree or other object is the way of the targeting reticle), now the cannon is less useful for base defense than a standard mech or a few players on foot. the only advantage it has is it costs no ce, but it kind of doesn't outweigh having a blind spot as large as the entire back half of your base, and being of little use helping to defend either pushes on the core from North or South.