#GetSelliBack2016
Congratulations on wasting your money. I hope you found entering your credit card information real challanging. Bet you really feel accomplished right now.
Even League of Legends has a way to earn aesthetics. And that game is free???
Took them about 6 years to get their hextech crafting into the game, and until then you were only able to get icons and perhaps ward skins via events.
You still need to invest quite a bit of time into League to get all champions you want/need, however.
And they make a lot of ruckus about the extra skins via promotions. I recall the PROJECT and Star guardian skins with their fancy (and admittingly well designed) trailers and login screens, basically throwing you their release in your face: "They are out, come get them! You know you want those."
Needless to say, they did cost quite a bit as well to acquire them, with Ezreal's Pulsefire skin alone being about 25$/20€.
Last edited by Arrius; 12-26-2017 at 09:02 PM.
My point was it is fine for F2P games to have a cash shop, because they need to earn money from somewhere. However, FFXIV isn't a F2P game (even though it is easy to forget due to the very tiny amount of content released and its low quality these days).You still need to invest quite a bit of time into League to get all champions you want/need, however.
And they make a lot of ruckus about the extra skins via promotions. I recall the PROJECT and Star guardian skins with their fancy (and admittingly well designed) trailers and login screens, basically throwing you their release in your face: "They are out, come get them! You know you want those."
Needless to say, they did cost quite a bit as well to acquire them, with Ezreal's Pulsefire skin alone being about 25$/20€.
Doesn't matter. Blizzard and Valve showed the gaming industry about 7 or so years ago that people still want to cash in their money on vanity objects despite them having paid for a game and running a subscription.
The Celestial Steed from World of Warcraft alone gave them a revenue of 3.5 million dollar on release, with a queue of 140.000 players waiting in the shops to get their turn to buy it.
And you can already guess how good it went also with Team Fortress 2 and their hats, emotes and exclusives, some of them still being worth thousands of dollars.
That was enough for the industry to turn their heads and fully apply those 'services' into their games as well, F2P or not.
There's no need to be bitter about it. There's no shortage of special mounts and minions to earn in-game that grant a feeling of accomplishment. As for whether or not something is a waste of money that is up to the individual spending it to decide, not anybody else.
How many items do they have to gate off for people to be concerned? You already paid for the items with your sub. Everyone seems to be so excited to pay again and I dont get why.
They're still making mounts available in-game. I'll start worrying when that is no longer the case. It's a common business tactic in the present day for MMO's to have optional items for sale regardless of the presence of a subscription fee. Is it ideal? Not necessarily - but then many people, if given the opportunity, would rather have everything for free. That Square Enix has multiple ways to acquire more money should not be a surprise to anybody.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.