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  1. #1
    Player
    ToxicFox's Avatar
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    Nov 2011
    Posts
    333
    Character
    Avara Kettu
    World
    Hyperion
    Main Class
    Miner Lv 90
    Quote Originally Posted by KamikazeMan View Post
    It if was as common as you claim it to be, people would have made threads complaining about it months ago.
    People have you just seemed to fail to notice them.


    Quote Originally Posted by elreed View Post
    theres a similar thread in hot topic so its pointless to be arguing here, /close thread
    If your going to say something like this then at least post a link to it.
    (0)

  2. #2
    Player
    Rowyne's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Alhanelem View Post
    Actually, it's mostly to mask other players using the elevator- so that nobody else has to wait for the elevator to go up/down before they can use it. Technically the polys for the upper/lower level need to start being drawn but this only takes an instant. If you go to the airship landing, the loading doesn't take place until after the elevator animation finishes.
    Didn't the elevators in the Bastok Metalworks move in real time? Honestly, I would rather have that.

    I like the chocobo and airship cutscenes, but there's really nothing epic about watching my character walk onto an elevator.
    (2)
    Last edited by Rowyne; 01-17-2012 at 07:04 PM.

  3. #3
    Player
    Velhart's Avatar
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    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Rowyne View Post
    Didn't the elevators in the Bastok Metalworks move in real time? Honestly, I would rather have this.

    I like the chocobo and airship cutscenes, but there's really nothing epic about watching my character walk onto an elevator.
    It is pointless complaining, because it doesn't improve the game at all taking it out or leaving it in. Like someone said, this sounds more liking finding a reason to complain, then actually bringing a valid complaint to the table.
    (1)

  4. #4
    Player
    ToxicFox's Avatar
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    Nov 2011
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    333
    Character
    Avara Kettu
    World
    Hyperion
    Main Class
    Miner Lv 90
    Quote Originally Posted by Velhart View Post
    It is pointless complaining, because it doesn't improve the game at all taking it out or leaving it in. Like someone said, this sounds more liking finding a reason to complain, then actually bringing a valid complaint to the table.
    I wouldn't waste my time on something if I didn't think it was important.

    !: CS can crash the game. (skipping these CS's seems to make it happen.)

    2: Being forced to skip a CS or watch it every time I try to go somewhere is a waste of time not to mention the airship has 2 CS's.

    3: Its a simple enough thing to do and wouldn't take much more time then it takes to make one of these CS's. (Your complain about them spending their time on better things goes out here.)

    4: Offering a toggle would keep everyone happy.

    I am aware number 1 won't always be a problem but I believe fixing the bad coding that is causing the crash will take longer to fix then adding a bypass. Not to mention they are already planning to redo the entire game in 2.0 so it would be pointless to redo the coding for these CS's. In the end this is a temp band aid until 2.0 comes out. If you intend to keep saying its pointless then please leave and don't come back here.

    In regards to the finding something to complain about comment I have read all the post here and do not recall seeing that one. I would of replied to it if I did so don't make stuff up in your head.
    (2)

  5. #5
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by ToxicFox View Post
    I wouldn't waste my time on something if I didn't think it was important.
    !: CS can crash the game. (skipping these CS's seems to make it happen.)
    As a person who's game crashes all the time from overheating (until I changed cards), I never crashed from CS's. While I don't say it doesn't exist, if you believe the issue is big enough to remove the CS's, you are dead wrong.

    2: Being forced to skip a CS or watch it every time I try to go somewhere is a waste of time not to mention the airship has 2 CS's.
    EDIT: Sorry, reading comprehension was off there. What is so bad about dealing with a second of CS to simply skip? It is simply hit the cancel button then hit skip. How is this so inconvenient to your time? Loading screen comes up regardless.

    3: Its a simple enough thing to do and wouldn't take much more time then it takes to make one of these CS's. (Your complain about them spending their time on better things goes out here.)
    The question is, why? Some people enjoy the CS's and you have the option to skip it. Why remove what you don't have to deal with. Optional is the key word.

    4: Offering a toggle would keep everyone happy.
    Going through programming on 1.0 just to make a function to toggle on/off a CS doesn't seem like it is worth it since people are too lazy to hit the cancel button than skip. It sounds like laziness now.

    I am aware number 1 won't always be a problem but I believe fixing the bad coding that is causing the crash will take longer to fix then adding a bypass. Not to mention they are already planning to redo the entire game in 2.0 so it would be pointless to redo the coding for these CS's. In the end this is a temp band aid until 2.0 comes out. If you intend to keep saying its pointless then please leave and don't come back here.
    With optimization supposedly much better in 2.0 and a whole new engine, who knows what will happen when we transit from one thing to another, but why can't you deal with it in 1.0 for now and just see how it is done in 2.0? I have a giant list of things I want changed in 1.0, but I am not putting them all over the forums because I know they are going away and a new system is changing all of it.

    My question is, why should the Dev's put work into something so insignificant that is eventually going to be thrown away to satisfy knit pickers? If your problem is crashing, then simply bring up the fact it is crashing in the tech help section. Bring up the issue with the bug. If you and others are having this issue, then Dev's would eventually see it and possibly fix the issue.
    (1)
    Last edited by Velhart; 01-17-2012 at 01:24 PM.

  6. #6
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    Join Date
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    Quote Originally Posted by Rowyne View Post
    Didn't the elevators in the Bastok Metalworks move in real time? Honestly, I would rather have this.

    I like the chocobo and airship cutscenes, but there's really nothing epic about watching my character walk onto an elevator.
    Like I said, it was designed so that nobody ever has to wait for the elevator.

    In the Metalworks, there were two elevators, one on each floor at any given time, so you generally didn't hvae to wait much. But with one elevator, that goes to multiple different destinations, the cutscene method is necessary to eliminate waiting for someone else to finish using it.
    (0)

  7. #7
    Player
    ToxicFox's Avatar
    Join Date
    Nov 2011
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    333
    Character
    Avara Kettu
    World
    Hyperion
    Main Class
    Miner Lv 90
    Quote Originally Posted by Alhanelem View Post
    Like I said, it was designed so that nobody ever has to wait for the elevator.

    In the Metalworks, there were two elevators, one on each floor at any given time, so you generally didn't hvae to wait much. But with one elevator, that goes to multiple different destinations, the cutscene method is necessary to eliminate waiting for someone else to finish using it.
    I would rather that the lift just took you to the black screen that your going to get anyways regardless if you watch or not then have to deal with the CS. I know others do not feel as I do so that is why I suggested a toggle for this. If we can make both groups happy then we should.
    (2)

  8. #8
    Player
    Seif's Avatar
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    Mar 2011
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    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    More meaningful cutscenes please. Less work on vanity/pointless items and animations.
    (0)

  9. #9
    Player
    elreed's Avatar
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    Mar 2011
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    810
    Character
    Don Elreed
    World
    Excalibur
    Main Class
    Archer Lv 50
    theres a similar thread in hot topic so its pointless to be arguing here, /close thread
    (0)

  10. #10
    Player
    Jinko's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Yea when you skip and it crashes the game thats pretty annoying, it can happens with all cutscenes though.

    I dont' have a problem with the Chocobo cutscene as it would take me much longer to run out of town and use my whistle, what I dont' like is that I have to talk to the chocobo NPC instead of just using my whistle in town.
    (0)

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