Results 1 to 10 of 38

Hybrid View

  1. #1
    Player
    Riko_Futatabi's Avatar
    Join Date
    Aug 2013
    Posts
    425
    Character
    Riko Futatabi
    World
    Excalibur
    Main Class
    Black Mage Lv 90
    It's actually never explained and I played Monk all the way to 50 and some end game stuff during 2.0 without knowing the exact point at where flank ended and behind began. I'd make these long swings from side to right behind the mob each time until I found out lol. A friend pointed it out to me back then.

    The thing is though. Many people now level DPS through Palace of the Dead and all those mobs in there have no indications when you target them. They have a full circle all the way around them, even the bosses. POTD gives me a bad taste in my mouth, I feel like it can breed players that end up at level cap with little knowledge of how to properly play jobs. At the very least it has the potential to breed bad melee.

    Another thing that is very annoying and I'm not sure how much can be done about it. But when a certain target is under severe attack by many players and all those effects are going off it can sometimes be very hard to see the targets directional graphic on the ground. In that case, I end up just defaulting back to my old technique of going far to the side and then directly behind to just make sure lol.

    It's really not surprising that this is a thing many people miss and that they only figure out late into playing a melee job. It really isn't glaringly obvious, especially with what I've mentioned above.
    (4)
    Last edited by Riko_Futatabi; 12-25-2017 at 10:43 PM.