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  1. #1
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Estellise Valesti
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    Easiest for a new player is Archer hands down. Arcanist is second easiest.

    Playing a healer is not as easy as playing DPS when you are starting from page 1, nor is playing a tank. You can't start as ROG, SAM, RDM, or MCH so they should all be excluded.

    Some melee DPS relies on positionalst, and melee is generally less safe than range early on.
    THM has to manage MP and ACN has a pet to worry about. Casters also have cast times.

    ARC is literally just shoot the thing until it dies, while running around like a madman.

    So even if PGL is easy to play, for example, it adding positionals into the mix make it less beginner friendly than ARC. Cast times do the same thing since they leave you open, and not knowing proper position or timing can hurt a new player. I'm not saying new players CAN'T play these classes, I'm just saying that ARC is simply the easiest and least reliant on skill in the early parts of the game.
    (2)
    Last edited by VanilleFang; 12-25-2017 at 07:04 PM.

  2. #2
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    For a DPS,I would defintely go for Bard,
    For a healer, White Mage hands down and finally
    For tank, Paladin

    Now considering roles, if he is a true beginner, I wouldn't suggest healing. I believe it is overall to do fine healing than fine dps in most fight since there's no proper rotation, but many player find it stressful and with FF14 having huge burst on every single fight, this doesn't help
    I healed os1 with my bf once and he panicked so much altough it is one of the easiest fight to heal.


    The remaining are DPS and Tank, and honestly, I would say tanking may be better as long as he has supervision (you, his brother)

    I would suggest paladin over bard for a few reasons

    all queue will be instant which mean he will have no dowtime while playing. This is quite significant as waiting 20min for every queue to continue your quest as a dps is just lame. You could always role a tank to make the queue instant with him but still.

    Aggro in FF14 isn't a issue spare the lv 25-35 for paladin where dps actually start to pull some numbers and the absence of Shield Oath will make it harder. But beyond that, it's just plain easy. And this is very important because it means he can do a fine job without much effort. Before anything (even dps), his job is to tank and hold aggro. So even he while he level up he does a rather poor dps, as long as he doesn't die and keep the boss at the right pace (which is at the center of the room for 95% of dungeon encounters), his job will be down.
    He won't have to feel pressured for enrage or things like this until he reaches savage content (and if he hasn't started, this is far from being his #1 concern right now)
    On top of that, being a tank makes him a healing priority and less susceptible to boss mechanic killing him. Dying from an AoE on a new boss can be annoying as a dps, and since he'll encounter a lot of "new boss", he might die a lot as a dps. Making the whole leveling experience less fun (of course i'm assuming he's not an above average player since you ask for easy job)

    He get to have "team play" (dungeon) going at his pace. Which is important. Starting off as a healer and seeing the tank pull 6 packs tend to make new player just reroll to a different role.


    So yeah, tell him about tanking but that's definitely the easiest role.
    (1)

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