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  1. #21
    Player
    ChaoticCrimson's Avatar
    Join Date
    Aug 2017
    Location
    Subspace
    Posts
    963
    Character
    Crimson Law
    World
    Adamantoise
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Claire_Pendragon View Post
    I quickly skimmed, but it looks like no one mentioned that RDMs AoE actually changes if there's exactly 3 enemies.
    So you need to watch how quickly enemies are going to die, and switch spells if there will be only 3 enemies as u pick ur next spell.

    (You use single target after scatter, to build up the meter quicker, for more WSs)
    Yes, that's pretty important to remember in the RDM aoe "flow", as it were. It's really only Scatter spam/E. Moulinet when you have 4+ enemies to burn through. Contre Sixte is also a big part of aoe damage for RDM too, though I don't remember seeing mention of it on this thread. You could also use up E. Moulinet on a three-enemy mob I suppose, but I prefer saving the mana-gauge for 4+ personally where it counts more. It's a fair arsenal I think, though I wouldn't think one or two more options in the future is out of the question. My concern is the danger of button bloat, but I suppose that's a bridge that'll be crossed in time.

    Edit: I do see Contre Sixte was mentioned a couple times, so there's that lol.
    (1)
    Last edited by ChaoticCrimson; 12-31-2017 at 07:07 AM.

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