That frustrates me to no end because I main WHM and I loved healing The Vault. When you get a total mess on that and the group pulls it out anyway, it's a great feeling.
There's no real sense of accomplishment without the risk of failure. They seem to have lost sight of that in favor of "nothing can kill you". Like the last boss on Sirensong Sea. If your healer is awake, everyone else can fail the mechanic every time and be fine so long as they run back out afterward. That's it. Compared to the punch in the face The Vault would give you for messing up repeatedly and it's just not satisfying to beat it unless you try to push your healer DPS as high as possible (because that's where the only challenge is).
Seems like the wrong direction to me.



Reply With Quote

