Got some good feedback so i thought i'd post it here. Let me know if it tagging correctly as i'm sort of guessing.. Here are some thing's that i've noticed on leves

Level related
-If i'm doing a level where i need items from mobs (say teeth from rats), and i'm fighting a set of rats and get the last drop... why does the other rat stop attacking and despawn. Its more of an immersion thing, but it was kinda shocking when it happened (not to mention i was looking forward to destroying the bugger).
-"enemy appears" message is sort of missleading at times. I had this happen when the mob was a great deal away from me. I looked around to see if i could find it locally before realizing it meant it spawned on the other side of a ravine by looking at the map.
-Battle leves seem sort of pointless. I know the idea behind them. But they feel impersonal, its not like you're doing it for someone unlike the crafting leves. You're not doing this for a person, sure there is back story on the tablet but its the same leves for the same camp.
-Not sure if i like the "hand holding" of spawning mobs specifically for a player and having an arrow point to them... where is the adventure? I mean, i did get these at the adventures guild :P.